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There is no time like bullet time.



<span class="bold">SUPERHOT</span>, an intense tactical FPS where you gracefully pirouette inside a hailstorm of flying bullets, is available now for Windows, Mac, and Linux, DRM-free on GOG.com and with a 10% launch discount.

Watching your dancer neighbour tending her garden in yoga pants? Hot. Trying to get your lasagna out of the oven right after it's done? Very hot. Slaying scores of enemies while dodging a torrent of bullets in slow-motion? SUPERHOT.

Your enemies outnumber you, they have better guns, and they are expecting you. But you have the advantage. Time is on your side - the world stands still when you stand still and moves along with your movements. Slice, punch, and blast your aggressive, glass-mannequin enemies using perfect timing, clever positioning, and their own weapons against them. The clean, minimalistic visuals will help you concentrate on this carefully choreographed ballet of brutality and make the most out of your ability to pause and resume the flow of time. Things will get SUPERHOT but keep a cool head and everything will be cool. Especially your cool killing moves.



Step out of the FPS paradigm in slow-motion and engage in surgically executed combat while feeling <span class="bold">SUPERHOT</span>, DRM-free on GOG.com. The 10% launch discount will last until March 3rd, 8:59 PM GMT.
high rated
SUPER. HOT. SUPER. HOT.
SHOULD BE. 10% OFF.

Sorry guys, the discount got overlooked in the heat of the moment. We'll comp the difference for everyone who got the game without the discount!
Post edited February 25, 2016 by Konrad
high rated
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Grargar:
Just been added :).
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rtcvb32: 2 years ago i remember trying this game out on Kongregate, however it was far more an idea rather than a full fledged game (Curiously i can't find it, it would still be an interesting demo you could look at... hmmm).
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Marioface5: The prototype is still available to play on the game's website for those interested: https://superhotgame.com/play-prototype/
The prototype should give you a good idea of what the game is about, but the finished product is so much more polished, and smooth, and just a pleasure to play (and then watch).

I haven't played much of it so far, maybe about an hour but... I'm seriously a little bit in love. I really hope the price/length ratio isn't' a huge turnoff for people, because of all the games out there, this is one is actually really worth experiencing for doing something new and special.

Also, my impression so far is that the story serves as an introduction to the mechanics and the bulk of the gameplay is in the other game modes.
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Wishbone: For me, that's about the worst recommendation you could make ;-)
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IAmSinistar: Likewise. :)
Well, keep in mind I haven't even played through much of the story at that point. I may have spoken too soon.

Having just played the story mode for another couple hours, I'm pleasantly surprised. They just threw another twist on top, and it seems like there is plenty of game left to see and learn. More than the reviews made it sound like to me.

The gameplay is super intricate and stupidly fun, that I can say - but don't take my word for how much replayability there is. With the many ways to solve and "optimize" each level, plus tweaks/mutators, plus killstagram.com, seems like it might be quite a bit.
Post edited February 27, 2016 by Konrad
Surprisingly this game has lots of replayability with its challenges and endless modes, the gameplay is fun so you don't really want to stop after the story.
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msilaczewski: Surprisingly this game has lots of replayability with its challenges and endless modes, the gameplay is fun so you don't really want to stop after the story.
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vicklemos: Howdy!
Do you think it's feasible with a controller? I mean, it's kinda slow-paced and all and I don't know if it supports pads but hey, playin' it on a big screen gotta be a blast!
You can find information that the game does indeed support a game controller, although i haven't tried it myself.
I bet the game would play better than most fps on pads due to its stop-time nature so it might actually be pretty neat.

If you happen to test the controller please give me a shout :D.
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vicklemos: Howdy!
Do you think it's feasible with a controller? I mean, it's kinda slow-paced and all and I don't know if it supports pads but hey, playin' it on a big screen gotta be a blast!
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msilaczewski: You can find information that the game does indeed support a game controller, although i haven't tried it myself.
I bet the game would play better than most fps on pads due to its stop-time nature so it might actually be pretty neat.

If you happen to test the controller please give me a shout :D.
Huh. Neat, I missed this info. I was playing the game thinking that it would be super cool with an analog stick. Gonna have to try it out.
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msilaczewski: snip
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JMich: You are new? Hello new blue person, who are you and what are you doing on GOG? Did we welcome you on the forum yet?
Not really a thread for that :p But yes, i'm new