groze: [...] TotalBiscuit and his graphic whore minion tribe [...]
HeartsAndRainbows: "Hi. HeartsAndRainbows from the 'TotalBiscuit graphic whore minion tribe' here..." x)
You
do realize that critiques
critique games, right? Pointing out merits and flaws is part of that process.
For instance if a first person 3D game only runs at 30 FPS I get seasick after playing for a while: I feel ill, the room begins to turn and I have to lay down while suppressing a gag reflex. This is
not a fun experience! (The first few times I experienced this I thought I had been eating something that had spoiled or something. It took a while until I realized that the game was making me feel sick.)
So
if a first person 3D game runs at 30 FPS (or lacks a FOV slider) that kind of information is
very important for me to have
before I make a purchasing decision.
In the same vein, someone's enjoyment of a game might be severely hindered if other graphical options wouldn't be up to date. As it turns out, there are people that
really care about these sort of things. I think nobody should be shamed for having a different taste.
I sincerely apologize if I offended you or any other people who actually have trouble playing games because of some graphical options -- or lack thereof. I didn't mean to minimize your issues or those of others and, mind you, I am glad the game does come with a lot of options for people to customize it to their liking, graphically.
But would you say this was a good PC port if you couldn't do any of that from the get-go, or if you had to use a third-party program or tweak with config and *.ini files in order to be able to play the game? You probably wouldn't. And I'm not happy with the way they handled the keyboard + mouse bindings, plus the way there's no indicator whatsoever in-game as to what key does what. I had to press *ALL* the keys to find out Esc was assigned to the "Crawl" command when playing with Tut (the Mummy). This is not sign of a good port on the PC, and I'll stand by this statement. Some people may tell me that if I want an in-game UI to rebind keys, then "PC gaming is not for me". I tell them they're wrong. Consoles don't generally have key remapping for their games (though even some console games allow you to do so), but it's a common feature in PC gaming. So, yeah, PC gaming *is* for me, especially since I'm demanding a feature that should be commonplace in all PC games.
I may not get physically ill, like you do when a game is not set to a proper visual way, but I can safely say this game gets borderline unplayable with the default key mapping. WASD to move I can deal with, but don't put Attack as F, because it hinders the precision and flow of movement during combat, since you lose one of the fingers assigned to WASD. Mouse left button would have been the obvious choice. F could have been the Use button, instead of TAB, Space is jump, so that's fine, right and left shoulder buttons are mapped to Q and E, which also feels OK, but in under any situation should you bind a face button to Escape, unless you expect an octopus to be playing your game. Again: while I do not get physically affected by this, it's still a pretty crappy situation that the devs -- not the customers -- should have addressed beforehand. And, to some of us, getting a controller is just not an option, at least for the time being.
I'm really sorry if I offended you, if you felt I somehow ridiculed your issues and those of many other people. Please, try to understand, though, that at this moment I'm angry at THQ Nordic for what I see as a huge blunder and disrespect for the players who can only play this game with keyboard and mouse.