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Of course being curious i set this morning right of after discovering the image upscaling update is included in the latest driver update. At first i could not figure out how to manage the feature. A quick tour on the internet made it rapidly clear that both integer scaling and HDR are other features that will prevent the option to appear in the menu. After that i took the scaling stuff on a quick tour through 3 games.

Total War Troy
Horizon Zero Dawn
Star Wars The order of the Fallen Jedi also known as Jedi : Fallen order

In short, yes it works, the graphics look pretty bad, nvidia combines the upscaler with a sharpening option but .. you know, can't sharpen what is broken already.

In Troy the upscaler had a bit of problem with resizing the UI parts of the game, especially town and unit names on the campaign map but overall gave a mixed medium low graphics setting to the game on the original resolution with slightly better looking parts here and there.

Horizon Zero Dawn fared a bit better but not by much. It is hard not to come by the ragged parts of the vegation or clothes on characters while faces seem to remain their original clarity

Jedi Fallen Order came as best out of the bus but the already present ghosting did got increased with a factor of about 4

I went for the 85% option enabling a resolution off 2176 x 1224 (usually this is 2560 x 1440). You either have to enable upscaling and choose the option from the game menu after which you can try to set a sharpening level to your taste from the overlay ingame nvidia mode or choose directly from the gforce experience after which your still might try sharpening from the ingame overlay . The load on the gpu change was very noticeable. Where with all three games i have it set on a high/medium graphics settings for 2k with the upscaler enabled and ultra settings there still was about a 20% decrease in gpu utilization... power consumption noticeable... this btw with a set fps in place.

This could work, maybe with a year or so the technique will improve, especially on the ragged looking edges that create the somewhat weird look that reaches the eye first and help with creating either a sense of well-being for the brain.

For now, and with the 2060super i'm using i see no real advantage over using upscaling vs set fps and lower graphical settings. I do am curious if AMD's technique delivers similar results seeing NVIDIA's technique is rated to be similar by some. Sadly i do not have any AMD upscaled approved game present my library.. though i'm eyeing Godfall ... so there's that
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Zimerius: Of course being curious i set this morning right of after discovering the image upscaling update is included in the latest driver update. At first i could not figure out how to manage the feature. A quick tour on the internet made it rapidly clear that both integer scaling and HDR are other features that will prevent the option to appear in the menu. After that i took the scaling stuff on a quick tour through 3 games.

Total War Troy
Horizon Zero Dawn
Star Wars The order of the Fallen Jedi also known as Jedi : Fallen order

In short, yes it works, the graphics look pretty bad, nvidia combines the upscaler with a sharpening option but .. you know, can't sharpen what is broken already.

In Troy the upscaler had a bit of problem with resizing the UI parts of the game, especially town and unit names on the campaign map but overall gave a mixed medium low graphics setting to the game on the original resolution with slightly better looking parts here and there.

Horizon Zero Dawn fared a bit better but not by much. It is hard not to come by the ragged parts of the vegation or clothes on characters while faces seem to remain their original clarity

Jedi Fallen Order came as best out of the bus but the already present ghosting did got increased with a factor of about 4

I went for the 85% option enabling a resolution off 2176 x 1224 (usually this is 2560 x 1440). You either have to enable upscaling and choose the option from the game menu after which you can try to set a sharpening level to your taste from the overlay ingame nvidia mode or choose directly from the gforce experience after which your still might try sharpening from the ingame overlay . The load on the gpu change was very noticeable. Where with all three games i have it set on a high/medium graphics settings for 2k with the upscaler enabled and ultra settings there still was about a 20% decrease in gpu utilization... power consumption noticeable... this btw with a set fps in place.

This could work, maybe with a year or so the technique will improve, especially on the ragged looking edges that create the somewhat weird look that reaches the eye first and help with creating either a sense of well-being for the brain.

For now, and with the 2060super i'm using i see no real advantage over using upscaling vs set fps and lower graphical settings. I do am curious if AMD's technique delivers similar results seeing NVIDIA's technique is rated to be similar by some. Sadly i do not have any AMD upscaled approved game present my library.. though i'm eyeing Godfall ... so there's that
do Troy not have a UI upscale? seams weird WH2 have a UI scaler
avatar
Zimerius: Of course being curious i set this morning right of after discovering the image upscaling update is included in the latest driver update. At first i could not figure out how to manage the feature. A quick tour on the internet made it rapidly clear that both integer scaling and HDR are other features that will prevent the option to appear in the menu. After that i took the scaling stuff on a quick tour through 3 games.

Total War Troy
Horizon Zero Dawn
Star Wars The order of the Fallen Jedi also known as Jedi : Fallen order

In short, yes it works, the graphics look pretty bad, nvidia combines the upscaler with a sharpening option but .. you know, can't sharpen what is broken already.

In Troy the upscaler had a bit of problem with resizing the UI parts of the game, especially town and unit names on the campaign map but overall gave a mixed medium low graphics setting to the game on the original resolution with slightly better looking parts here and there.

Horizon Zero Dawn fared a bit better but not by much. It is hard not to come by the ragged parts of the vegation or clothes on characters while faces seem to remain their original clarity

Jedi Fallen Order came as best out of the bus but the already present ghosting did got increased with a factor of about 4

I went for the 85% option enabling a resolution off 2176 x 1224 (usually this is 2560 x 1440). You either have to enable upscaling and choose the option from the game menu after which you can try to set a sharpening level to your taste from the overlay ingame nvidia mode or choose directly from the gforce experience after which your still might try sharpening from the ingame overlay . The load on the gpu change was very noticeable. Where with all three games i have it set on a high/medium graphics settings for 2k with the upscaler enabled and ultra settings there still was about a 20% decrease in gpu utilization... power consumption noticeable... this btw with a set fps in place.

This could work, maybe with a year or so the technique will improve, especially on the ragged looking edges that create the somewhat weird look that reaches the eye first and help with creating either a sense of well-being for the brain.

For now, and with the 2060super i'm using i see no real advantage over using upscaling vs set fps and lower graphical settings. I do am curious if AMD's technique delivers similar results seeing NVIDIA's technique is rated to be similar by some. Sadly i do not have any AMD upscaled approved game present my library.. though i'm eyeing Godfall ... so there's that
avatar
Abishia: do Troy not have a UI upscale? seams weird WH2 have a UI scaler
yes troy has a ui scaler, as does wh2 .... nothing wrong with those unless you add the resolution scaler to the picture, then things start to turn out quite wobbley, also on the city and unit names path
Didn't it become open source recently? Or am I mixing stuff up?