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almabrds: If you have Galaxy and don't want it to mess with your mods, simply do a normal installation and don't import the game to Galaxy' "library".
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IFW: Sadly, Galaxy automatically imports everything installed by GOG offline installers (if they are recent), as soon as you start it - so it does not matter at all how you install your games.
Now they do that?
It's been some time since I used it in my desktop.
So they decided to 'improve' the client.
Well, that's it, I'm uninstalling this garbage!
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JMich: Uninstall Galaxy and any "damage" it has done to your system should be removed.
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Starmaker: This is wrong. I had to temporarily uninstall Galaxy at work and both services remained in the list. (I'm on Windows 7.)
Thank you for the correction. I assume they do not start automatically though, or do they still do that?
And by "damage" I meant a game launching Galaxy when it starts, which I assume requires Galaxy installed to do that.
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Starmaker: This is wrong. I had to temporarily uninstall Galaxy at work and both services remained in the list. (I'm on Windows 7.)
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JMich: Thank you for the correction. I assume they do not start automatically though, or do they still do that?
And by "damage" I meant a game launching Galaxy when it starts, which I assume requires Galaxy installed to do that.
Damage can't be repaired or fixed with a simple uninstall of a component part.
Good grief, Galaxy sounds worse than Origin!
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hmcpretender: Thank you, this was helpful. The subfolder "Logs" does not exist in the C:\ProgramData\GOG.com\Galaxy directory. Can I therefore conclude that no changes were made?
Logs are created even if you just run the client. I would search my disks for "GalaxyClient.log" file. Also, the folder name is "logs" but Windows is not case sensitive.

Again I would like to state that we'll improve "optionality" :P of game updates and they'll be more controllable.
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Johny.: Again I would like to state that we'll improve "optionality" :P of game updates and they'll be more controllable.
For instance, it can whip, but it has to honor a safe word.
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Johny.: Logs are created even if you just run the client. I would search my disks for "GalaxyClient.log" file. Also, the folder name is "logs" but Windows is not case sensitive.

Again I would like to state that we'll improve "optionality" :P of game updates and they'll be more controllable.
This is something that really irritates me, if I "uninstall" something I want it all "uninstalled".

When Galaxy's "optionality" is improved and it has actual features, like every other client out there, I might install it again. Tbh I don't understand why Galaxy is taking so long, there are many clients out there you're not reinventing the wheel.
this is the first I heard that galaxy will overwrite any outside mods with an update, my bad. can anyone tell me how to preserve those games with mods? I will freak out if I lose my heavily modded games. I do use galaxy to autoupdate my whole library which I have downloaded onto my harddrive, its convenient and I dont want to lose that. I always exit out of galaxy once Ive done
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mintee: this is the first I heard that galaxy will overwrite any outside mods with an update, my bad. can anyone tell me how to preserve those games with mods? I will freak out if I lose my heavily modded games. I do use galaxy to autoupdate my whole library which I have downloaded onto my harddrive, its convenient and I dont want to lose that. I always exit out of galaxy once Ive done
If game mods don't touch the game files there's no problem, they'll stay.

But if your mods modify the game files - then, next version that updates those files will just override them. Nothing we can do here - we use differential patches for some updates - it can edit part of this file then if there are no conflicts with mods. :)

edit: I have modified my first reply because it was misleading.
Post edited February 08, 2017 by Johny.
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mm324: Tbh I don't understand why Galaxy is taking so long, there are many clients out there you're not reinventing the wheel.
The authors of those clients aren't sharing their source code though. It's easy enough to say 'I want that feature', but a bit harder to figure out how to code it properly. They essentially are reinventing that wheel.
Post edited February 08, 2017 by ncameron
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mintee: this is the first I heard that galaxy will overwrite any outside mods with an update, my bad. can anyone tell me how to preserve those games with mods? I will freak out if I lose my heavily modded games. I do use galaxy to autoupdate my whole library which I have downloaded onto my harddrive, its convenient and I dont want to lose that. I always exit out of galaxy once Ive done
Set games you modded to not auto update I imagine? Haven't tried Galaxy lately but surely that's possible on a game by game basis?
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Johny.: If game mods don't touch the game files there's no problem, they'll stay.

But if your mods modify the game files - then, next version that updates those files will just override them. Nothing we can do here
There is something you guys can do, make the default to not update games automatically.
I had to uninstall the app because I hate losing my modifications.
Take it into consideration, at least.
Thanks for listening me, Johny.
I think I have to apologize to you.

As it turned out, GoG-Galaxy wasn't installed on my system anymore, which renders my whole request invalid. As I don't rember uninstalling it myself and no other person uses my computer I can only conclude that I'm already suffering from dementia.

After installing Galaxy again, the log file is exactly where you said. Of course it has now no value for me. I will fall back to re-installing every GoG-game that is currently installed on my machine. At least I do know now, how certain games appeared in the galaxy client without me adding them.

Thanks for your help.
Post edited February 08, 2017 by hmcpretender
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mm324: Tbh I don't understand why Galaxy is taking so long, there are many clients out there you're not reinventing the wheel.
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ncameron: The authors of those clients aren't sharing their source code though. It's easy enough to say 'I want that feature', but a bit harder to figure out how to code it properly. They essentially are reinventing that wheel.
They don't even have the simplest/most common features, ie. right mouse button functions copy/paste, yet. Unless my memory is off(which is possible) Galaxy has been out for public usage for over two years, for progress to be so slow they either pushed it out way too soon or they have absolutely no idea what they're doing. Either way they come off looking incompetent. And to any apologists out there who will say "GOG is a small company and they don't have the resources" I say that the parent company has the resources. If they are unwilling to devote the resources to Galaxy that it needs to be done in a reasonable amount of time then they never should've started on it. The snail's pace of progress that we've seen just makes it seem like another GOG fail. (Remember the hoopla around GOG selling movies?)
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mm324: They don't even have the simplest/most common features, ie. right mouse button functions copy/paste, yet. Unless my memory is off(which is possible) Galaxy has been out for public usage for over two years, for progress to be so slow they either pushed it out way too soon or they have absolutely no idea what they're doing. Either way they come off looking incompetent. And to any apologists out there who will say "GOG is a small company and they don't have the resources" I say that the parent company has the resources. If they are unwilling to devote the resources to Galaxy that it needs to be done in a reasonable amount of time then they never should've started on it. The snail's pace of progress that we've seen just makes it seem like another GOG fail. (Remember the hoopla around GOG selling movies?)
I seem to recall a slightly larger company making a client like this oh, some 10+ years ago. The comments that I heard about it from even its most avid advocates were almost exclusively about how rubbish it was, about how all the features were broken or sucked in some way. That went on for years - I don't recall exactly when the majority consensus shifted to it being ok, but it took a while. That's anecdotal, certainly, but I doubt anyone would argue that Valve introduced a fully working, complete-featured, and bug-free steam when it was released in 2003. They've had 14 years to make the client you see today.

Software development takes a considerable amount of time, particularly when it's a fairly complex project. That's something that is difficult to understand for many people who have not done any themselves (and sometimes the complexity is underestimated even by people who have)

Additionally, quality of life additions, like copy/paste etc. are generally considered secondary to actual functionality. Expect it to continue to be janky until they are happy that all the essential functionality is working to their satisfaction.