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Ross Scott, best known for his hilariously persistent webseries Freeman's Mind joins our host Mike Smith (AKA ScreamingJoypad) in today's episode of GOGcast!


Ross Scott will be discussing games that depend on online access to a central server in order to run. When companies shut down these servers, the games become no longer playable – dead, at least officially.


We want you to chime in and join the discussion!
Is there something we, as gamers, can do to stop it? Is this really a big problem, or just a necessary evil? Have you lost any favorites to the throes of servers shutting down?

Ask your questions, let us know what you think — Ross Scott and ScreamingJoypad will be dropping by to address your comments during the stream!






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Head to Twitch.tv/GOGcom tonight and listen to the live show.

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Come for the gaming news and reviews, stay for the amazing people. See you tonight at 9pm GMT (or 10pm CET, 5pm EDT, 2pm PDT) at Twitch.tv/GOGcom
My questions for Ross:
- Do you still live in Poland? How do you enjoy it? :)
- Can you let us know more about your projects/videos regarding The Witcher saga and any experience you had with CD Projekt RED?
- Which game that you covered in Game Dungeon series was your favorite and which you like the least? :)
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UthersonL: Scott Ross on GOGcast? Sounds great! But I'll have to wait for the VOD on YouTube...
Get to stream Twitch with VLC, or possibly [url=https://rg3.github.io/youtube-dl/]youtube-dl to download the VOD directly off Twitch.

... at least those are what I use as Twitch doesn't cooperate with my Flash-less system (and Youtube only serves up to 720p without Flash).
I thought the reason Ross was living in Poland was because he was working for GOG.

Now, some of you might ask "why would you think that?" Well, why shouldn't he & more importantly, why isn't he?

His game dungeon reviews could be linked to GOG. This is all so obvious & makes so much sense. Why isn't it happening?
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skeletonbow: Not sure why as of yet, but it tells me "No supported video backend available; Flash is not installed." in Firefox in Linux (CentOS 7). Firefox supports HTML5 video out of the box and works fine on Youtube which provides HTML5 video however.

So it's not quite as simple as it just working for everyone.
Yeah, you're right -- if I disable Flash, it does the same for me. It didn't behave like a Flash embed usually does (doesn't even have the usual Flash config item on the right-click contextual menu), so I just assumed it didn't use Flash at all.
Yeah, I've been affected by it. Its definitely a problem, and one that can be easily fixed by developers/publishers by simply releasing said software at the end of its life. They don't necessarily have to do it completely free; just free for personal non-commercial use. In other words, you can't charge for the software, only for the service(s) you provide, in the case of hosting your own public server.

On the flip side, I can see why companies bulk at releasing something for free that they paid to produce, and they might be able to make money on it later; some companies are finally taking the hint that releasing old software for free isn't necessarily a bad thing. It earns goodwill with customers for one, and for another it keeps the old software alive. Sure, it might not be particularly useful 20 years from now, but who knows someone might be inspired by it.
One of the reasons I don't play games that require servers. However, the post said "officially." I'd be interested on learning how gamers get around that. Also if the companies open up the code or whatnot before they go dark to allow others to host locally. For example, there are still people on Jedi Knight 2 Jedi Outcast servers. I wonder if Blizzard ever went under I'd they would open up LAN again for SC2.
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RottenRotz: Piracy? :) is it the answer?just kidding...down with DRM
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Maxvorstadt: You know: The more pirates, the less global warming!!
You are...... of the church of the flying spaghetti monster?
Voted for Darkspore ages ago.... One can hope.

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blotunga: Online single player is the reason I haven't bought Elite: Dangerous. With the backlog I have I risk that I don't have time to even try it before the servers go down.
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ReynardFox: You're not missing much, from all reports from the people I know who own it, it's still an empty husk of a game.
They`re right.
Whilst it does look good, it is basically go to some station, grab one of few quests available, complete quest (if it works) & grab cash reward.
I`d guess around 90% of that quest is staring at you warping through space to destination, 10% waiting/hoping npc appears (they bug often).

I did a parcel quest last night, had to warp to some solar system, then supercruise to the station. It took around ten minutes of the spaceship pointing in that direction with sod all to do, luckily I just alt tabbed & read Reddit.

As for the "has to be online" that got added, it is a pain!
Internet glitches one bit & you can get booted out of game.
Go to station, click quest page... Nope "Cannot connect to the network." Try again, again, aga....feck it!

Really hope NMS isn`t plagued with this too.

Oh, also, the quests, all of them, are timed quests.
Worse. If you log off, that timer still keeps ticking. You next log on, you`ve a log of failed quests you have to manually remove :$
Post edited March 18, 2016 by fishbaits
It's sad really. Both single- and multi-player games suffers if the servers are shut down. There's no way - maybe if you get a patch, unofficial or not - to get games like Test Drive Unlimited 2 to work since it needs to connect to a now dead server to activate. Many great games are lost this way.
I'd love to have seen a single-player + multiplayer port of City of Heroes/City of Villains. I don't think anything in the genre has come close to CoV's unique feel. So sad to see it "sunset".
high rated
This, right here, is why I don't buy multiplayer-only games or games that require constant online authentication, why I don't buy PC games unless they're DRM-Free (be they GOG, Humble, Playism, or what have you). As a result, I have VERY few opportunities to buy big-budget games on PC, but I know that my GOG games, and my console games, are protected for the rest of my life, because I've made wise purchases.

I've also washed my hands of modern EA games. That also helps.
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RawSteelUT: This, right here, is why I don't buy multiplayer-only games or games that require constant online authentication, why I don't buy PC games unless they're DRM-Free (be they GOG, Humble, Playism, or what have you). As a result, I have VERY few opportunities to buy big-budget games on PC, but I know that my GOG games, and my console games, are protected for the rest of my life, because I've made wise purchases.

I've also washed my hands of modern EA games. That also helps.
If only more people did exactly that, this industry wouldn't be in the state it's in right now.
Keep fighting the good fight o7
I've played several long-dead MMOs, namely Infantry Online and Tabula Rasa, and know quite a number of Earth & Beyond and Hellgate: London refugees. Also bought Earth 2160 when it was new, and got shafted when they shut down the activation system. Having personally experienced what eventually happens to all servers is a key reason why I've turned away from anything that requires such a server to operate. As far as what to do about it, well that's pretty simple: don't play games that force it, and throw money at those that are doing it right.
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RottenRotz: Piracy? :) is it the answer?just kidding...down with DRM
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Maxvorstadt: You know: The more pirates, the less global warming!!
:D

It's PROVEN! Long live the pasta monster! XP
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Matruchus: especially since all of them are crackable.
That may not be true for long:
http://mybroadband.co.za/news/gaming/151181-no-more-pirated-video-games-in-2-years.html
Post edited March 18, 2016 by Zoidberg
Does anyone have a direct link for the episode? All it can find is this 43 second clip that's obviously not the episode...
https://www.twitch.tv/gogcom/v/55059295