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Zchinque: The Norwegian educational game Vikingbyen 2 (The Viking Village 2) is set at an unspecified time during the viking era (790-1100 AD). I assume this would be true for the first game as well, but I have no experience with that.
It's a basic economic management sim where you are the chieftain of a viking village, with some viking trivia thrown in for good measure. I believe Dwarf Fortress is heavily inspired by this title, because as far as I remember it was basically impossible to survive winter.*

I do doubt it was ever translated to English, though.

*This is a lie. The part about inspiring Dwarf Fortress, I mean. Not the part about winter.
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awalterj: Ah, an obscure game I never even heard about, thanks for sharing! Too bad there's no English version, it does sound interesting.

Closest thing we have to that on GOG is probably King of Dragon Pass, and more remotely Cultures Northland.
A discussion group I found did indeed say it was similar to King of Dragon Pass. I've never played that, so I couldn't say.

Anyway, I just "liberated" a copy of Vikingbyen 2, and it was pretty much as I remember it... I thought maybe I'd do decently at the game now that I'm no longer a kid and stupid, but no.

-The game starts in autumn 852 AD, not at an unspecified time as I said.
-The very first thing that happens is that you have to make a decision with three choices - two of which will lead to an instant game over. Good design there. To be fair, while the wrong options vary, the correct option is always the same.
-Trading is stupidly broken. There are six trade goods, and all chieftains need something and have a surplus of something else. Now, if you can offer them a single thing of anything they need, you can take absolutely all their surplus goods. So I come home from market with more of everything than we had when we left, but the villagers are still not happy with my trading skills.
-The game has a streak of Oregon Trail, in that it will randomly fuck you over, and there is nothing you can do about it. Harvest failed! Half your men and all your animals die!
-In summer of year three, for reasons unknown to me, everyone suddenly died. I assume it was a tantrum spiral initiated by someone losing their cat to a rampaging skeletal elephant. I was promptly sacked as chieftain (although I'm not sure by whom).
It's probably a subtle consequence of eurocentrism. In that period the "interesting" stuff revolves around Islam, Byzantium and Mongols. Sure it was the birth of modern Europe, but births are messy...

At the Gates is coming though... not sure how much fantasy that will have...
There's Darklands
yes it does has some fantasy elements such as obscure satanic cults and demons but those are very very scarce in the game and most of the time you're dealing with actual medieval stuff like bandits, robber barons and such + it's set in the real central europe.
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Zchinque: I was promptly sacked as chieftain (although I'm not sure by whom).
I see what you did there. :D
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awalterj: Do you know any non-fantasy games set in this time period which is often colloquially referred to as the Dark Ages - Early Middle Ages? There are plenty of games set in Antiquity before ca. 300 AD and plenty of games set in the High and Late Middle Ages but the time period between roughly 300 -1000 AD isn't very well represented, at all.

I can't think of anything off the top of my head aside from multi-period strategy games where you pass through these centuries like Civilization, Empire Earth or Emperor: Rise of the Middle Kingdom and mods like Brytenwalda for Mount & Blade: Warband or the Viking / Norman Invasion mods for Rome: Total War.
Preferably, I'm looking for games that natively focus on the time period in question.

Looking for historical games -without- fantasy elements so that would exclude the Myth series, Banner Saga etc.
The Viking invasion Medieval:Total War expansion is set in the late part of that timeframe. Total War: Attila and the Rome:Total War: Barbarian Invasion expansion are set in the early part of that timeframe. However, there is still nothing between about 476 AD to 793 AD though and also nothing from 300-363 AD.
Post edited July 18, 2015 by sherringon456
Total War series.
It's not released yet, but http://www.atthegatesgame.com/ is from that time.
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awalterj: Or how about a Viking pillaging sim, kinda like a more large scale version of Sid Meier's Pirates with burning villages etc.
Vikings: The Strategy of Ultimate Conquest is something like that.
You guys are forgetting the most obvious one - Dark Ages. Granted, it definitely fits into the fantasy category, but if Chrono Trigger is okay, I suppose this is too...
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grimwerk: Perhaps Conquests of Camelot:
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awalterj: Playing it right now.
Nifty! I don't remember it terribly well, but I do recall that it had a fair historical bent and included a mix of religious beliefs of the time. My brother and I enjoyed it, certainly. Pity it isn't as attractive as Conquests of the Longbow, though!
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awalterj: Do you know any non-fantasy games set in this time period which is often colloquially referred to as the Dark Ages - Early Middle Ages? There are plenty of games set in Antiquity before ca. 300 AD and plenty of games set in the High and Late Middle Ages but the time period between roughly 300 -1000 AD isn't very well represented, at all.

I can't think of anything off the top of my head aside from multi-period strategy games where you pass through these centuries like Civilization, Empire Earth or Emperor: Rise of the Middle Kingdom and mods like Brytenwalda for Mount & Blade: Warband or the Viking / Norman Invasion mods for Rome: Total War.
Preferably, I'm looking for games that natively focus on the time period in question.

Looking for historical games -without- fantasy elements so that would exclude the Myth series, Banner Saga etc.
Check out the mod called Brytenwalda for Mount & Blade Warband.
http://www.moddb.com/mods/brytenwalda.

NEVER MIND, I just found out you already know about this mod.
Post edited July 19, 2015 by monkeydelarge
Centurion: Defender of Rome.
I quote Wikipedia, "The game begins in Ancient Rome in the year 275 BC, placing the player in the sandals of a centurion in the Roman army, at first leading a single legion. The player's ultimate goal is to become a Caesar through a mix of successful military conquests and internal politics of "Bread and Circuses."

I remember playing this through way back in the amiga-era, it was a pretty good experience.

https://www.mobygames.com/game/centurion-defender-of-rome

There's another Rome-titled game Rome: Pathway to power. Never played that one. It's said to be in Ancient Rome.

https://www.mobygames.com/game/rome-pathway-to-power
When does Battle Realms take place?
Trade Empires has many scenarios in that time period. You always get historical context and trade goods of the time/countries. I think it creates a pretty good atmosphere.
WIthout fantasy? I guess that rules out Darklands.

Try Caesar 3 and Pharaoh.

A bit out of range:
Genghis Khan II — Clan of the Grey Wolf (around 1100AD).

A bit further out of range:
Machiavelli the Prince (14th century).