Posted March 04, 2016
I've been studying the various image scalers used by DOSBox. I have one question though, does anyone know what exactly is the normal2x and normal3x scaler's algorithm? I can't find any information about it on the Wikipedia page
https://en.wikipedia.org/wiki/Image_scaling
Nor by googling. I can find details on the algorithms used by the other scalers, but not "normal".
I always thought "normal" just used nearest neighbour interpolation, but I see that DOSBox also has "none" setting. Which brings me to the next question. What algorithm does "none" use (obviously it has to use something, since the image is scaled even when "none" is selected)? Does "none" use nearest neighbour interpolation then?
Thanks.
https://en.wikipedia.org/wiki/Image_scaling
Nor by googling. I can find details on the algorithms used by the other scalers, but not "normal".
I always thought "normal" just used nearest neighbour interpolation, but I see that DOSBox also has "none" setting. Which brings me to the next question. What algorithm does "none" use (obviously it has to use something, since the image is scaled even when "none" is selected)? Does "none" use nearest neighbour interpolation then?
Thanks.
This question / problem has been solved by Rixasha