rgnrk: I like indies. So I can't really agree with the OP.
Actually, all the late backlash against indies sounds just like industry speak and hype getting through gamers. The real gems are in the indie side, IMHO. Photo realistic multimillion dollar graphics with no character and standard repetitive gameplay.
javier0889: People complain about indies because most of those fit with this description, but using pixel "art" instead. It has nothing to do with AAA gaming, it's just indies tend to be bad. If GOG allowed more and more indiegames GOG would end up looking like an extension of Google Play's store, just like Steam.
Is there a worst ratio of good vs bad games in indies? Probably. Especially if you consider all the scam crap / learning games / one hour projects being sold on steam as indie games. I don't consider them games at all.
But, there's quite a margin between the extreme curation in gog store, versus the everything goes, on steam. And a lot of great indie games get lost in that gap.
On the other hand, if instead of pixel art you put AAA "art", then everyone's craving for those games. One just have to look at GOGs own wishlists.
The game industry is very similar to the movie industry, in that big AAA games are like blockbuster movies. Big, expensive and flashy, but with no real substance nor risk taking. So most games play the same, look the same, and the scripts are similar. Blockbusters can be entertaining, but to me, the best movies (and the worst ones) are always the art house / independent ones. And unfortunately the game industry doesn't have the Oscars, which is kind of a middle ground. All our prizes go to AAA blockbusters...
And anyway,
http://www.youtube.com/watch?v=qZOUYrBfXhc.