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Waiting for a chance to set off on an epic quest? That’s great because a batch of great games from NIS America is coming soon to GOG.COM:

The Legend of Heroes: Trails into Reverie enables you to witness three different legends that are about to unfold and determine the fates of three unique characters.

The Legend of Heroes: Trails from Zero features yet another exciting story set in the Trails universe where you can experience a rich world teeming with secrets and adventures.

The Legend of Heroes: Trails to Azure features adventures of The Special Support Section rag-tag group with more members and more cases to solve!

The Legend of Nayuta: Boundless Trails gives you a chance to meet Nayuta and his friends on a path to explore beyond the borders of their island home in order to stop a dark plot.

Looking for more upcoming games? Celebrate GOG Games Festival with us and discover more fascinating titles that are coming soon to GOG.COM!
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di0nizus: Jesus. They could at least bring Disgaea 4 here :/
Would be nice to see Disgaea come here.
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LUISDooM: This is amazing! Thanks to Falcom and Nisa! They even announce GOG releases with YEARS of anticipation, it can't get more exciting than this XD

Wish certain japanese developers that have some of their games here (and not released anything more for almost in 2 years) would follow Falcom's example... *Stares at IDEA FACTORY* >:(
Yeah, seconded but with a more intense stare >8^( we want the rest of the Neptuna series!

But yeah, thanks GoG/Nis for spoiling us with another multi-series JRPG release, please keep 'em coming!
Super excited to see these, even if it will be a bit. Here is Geofront's article on the zero/azure games. They had said they wouldn't allow their translation to be used in a commercial release, but turns out they just assumed it would be too many people involved to be possible. Thanks NISA for working with everyone! Hopefully they will reinstate regional pricing by then so everyone can get it here.

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Ancient-Red-Dragon: Not quite, because despite GOG having advertised these games as "Coming Soon," in actual fact, none of them are coming soon. The Crossbell games aren't coming until 2022, and Reverie not until 2023.
Azure is 2023 according the the trailer, hopefully early 2023. But the Sky games alone are 400+ hours (like a month if you do nothing but play them and sleep) so I think almost everyone who hasn't played them yet will be fine picking them up now or whenever they next have a good sale (they are XSEED published and not bad full price, particularly the first one that is $20 full price). Then after Zero/Azure I'm guessing another 400+ hours of Cold Steel before getting to Reverie.
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thefallenalchemist: People in the Falcom group are literally masturbating over these fucking games. In particular the crossbell saga of Azure and Zero. So go ahead and boycott them all you like, fan anticipation is wild to the point where you gotta tell people to go outside and take a breather. You might as well give up voting with your wallet here, the fans are outlandish over Zero and Azure. They'll sell a stupid amount of copies. And not just those in the west, but those in middle eastern countries. Yes, you heard me right. Middle Eastern weebs love this stuff.
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joppo: Given your use of "boycott" I must assume this is addressed to me, so I will just be blunt: I. Don't. Effing. Care.
I'm not "crusading to lower their sales, I'm stating I will save MY hard-earned money. A simple cost-benefit analysis shows there are games that will give me more fun for my buck so I'll just buy (somewhere else, if it gets to it for now) and play something else.

Of course, if you want to help them against my "boycott" you can just gift me their games. They get the money, I get to play these obscenely expensive games, you get the right to be smug for personally helping the "poor innocent publisher" against the "evil boycotting customer". Everyone will be happy.
Now that is actually fair.
I'm curious about this series, but there are too many games in it, and not enough information to decide which are worth looking into.

So, could anyone please describe, for each game in the series, one gameplay aspect that sets that game apart from the rest of the series?
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joppo:
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thefallenalchemist: Now that is actually fair.
Huh, I did not expect this reply. After all this is the Internet, the land where everyone is right and it's always the other person who doesn't know any better.
I guess we just had some miscommunication after all.
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dtgreene: I'm curious about this series, but there are too many games in it, and not enough information to decide which are worth looking into.
You probably wouldn't like them. They are story-heavy (with required non-combat story progression elements, and lots of non-combat side quests) and non-boss enemies move around in the field, and how you encounter them changes starting advantages.

edit: forgot one other important thing you frequently state a dislike for: alll these games feature "tactical" combat; i.e., combat takes place on a field, and positioning is important. TitS combat takes place on a grid, like many other similarly-styled games (e.g. PSX Arc the Lad), and ToCS combat allows mostly free movement, like some similarly-styled games (e.g. PS2 Arc the Lad, Neptunia series).

I don't really want to answer your question, since I've only played a few of the games, and that was so long ago that I've probably forgotten most details. The only differences that pop to mind are the obvious change in graphical style from TitS to ToCS (just look at the screen shots/videos), and the fact that group combos were introduced in TitS 2 (where they were useless to me) and ToCS (where they were almost critical, but required a button press within a short time limit). ToCS 1 also introduces a completely different combat style for the final boss fight, that I expect is present more often in ToCS 2 (but I haven't played that far).
Post edited August 26, 2021 by darktjm
Finally, an official English localization for the Crossbell arc!
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joppo: I get to play these obscenely expensive games
If you look at them from the point of view of the amount of content in them per dollar spent, they are actually a very good value.

A lot of them are easily over 100 - 200 hours per game, depending on if you do all the content and talk to all the NPCs every time they have something new to say.

Compare that to a lot of AAA games, which cost $59-99 USD+, and you often only get 6 - 15 hours worth of content for that price.
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dtgreene: So, could anyone please describe, for each game in the series, one gameplay aspect that sets that game apart from the rest of the series?
Same with darktjm said. I've only played Sky so far, but it's all story and lore. You'll probably hate it if you have an aversion to story-based JRPGs. Mechanics are a combo of Chrono Trigger's field maps. Then you get teleported to an empty battle map like an SRPG like Disgaea or FE with conditional turn-based battle mechanics (FF10). Skimming through Cold Steel 1, looks pretty similar except that everything's in 3D.

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Ancient-Red-Dragon: snip
The average Brazilian makes like $500 USD/mo. In the US, that's about 6-7x less than the average American. So scaled linearly, a $60 USD game to a Brazilian is $400 USD game in the US. Spending 10% of your monthly income on one game seems pretty ridiculous unless you're wealthy or you've got your parents already paying for all your expenses.
Post edited August 26, 2021 by MeowCanuck
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Calamitus: Buy NISA games after they removed regional pricing from their games? How about no?
this, exactly. I bought all the nihon falcom ports made by xseed. Nisa always bothered me with their predatory DLC policy (xseed ports: include all dlcs made for different versions of original game in base game. Nisa ports: you have to spend up to 5 times of base game's price to get "full package") and questionable translation quality (things got a bit better recently tho), yet I have some of games published by them too. And had some in wishlist... except not anymore. Because with removal of regional prices, I just cant afford them anymore. Because if previous situation wasnt bad enough, now to get the "full package" of one game, I must pay about the price of nintendo switch lite. I know, this comparison may sound invalid and weird, but... when A SINGLE PC GAME costs the same as GODDAMN CONSOLE - there is probably something weird going on. I mean - just for the new price of base game, I could buy ALL CDPROJEKT'S GAMES TOGETHER (if I didnt do that already). This is ridiculous.

And... to be fair, I just dont get it. Like "why?". You see - people dont magically get money out of thin air. If you set prices to be unreasonably high - you wont magically get more profits. No, you will lose that (maybe relatively small, but still not equal to zero) money you could get from them completely. They will simply try to find cheaper alternatives. Or, well, in case of digital goods - resort to some *not-so-legal-ways* of obtaining them. Is that what you are trying to do there?

I really like Nihon Falcom games, and Im really glad to see more pc ports (especially for games that never been released on west officially) being made, and newer games getting pc releases "right away". Thus said - with current nisa's price policies, there is no way I'd buy them. Luckily we still have original old games with fan-made translations. And luckily games previously ported by xseed didnt get any magic price tag bumps out of nowhere.
But... yeah, this whole situation is depressing. I just hope either GoG itself will do something about such publishers (coz I just double-checked and yep, as for the moment of writing this - NISA's steam releases still have regional price tags. Thus its not something as global as I thought at the beginning of this post... yet still worrying, and statements I've made above still remain valid, in my opinion), or certain publishers will somehow understand that they are trying to cut the branch they are sitting on (they probably wont).

Either way. #FCKDRM #FCKNISA #BRING_XSEED_BACK
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joppo: I get to play these obscenely expensive games
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Ancient-Red-Dragon: If you look at them from the point of view of the amount of content in them per dollar spent, they are actually a very good value.

A lot of them are easily over 100 - 200 hours per game, depending on if you do all the content and talk to all the NPCs every time they have something new to say.

Compare that to a lot of AAA games, which cost $59-99 USD+, and you often only get 6 - 15 hours worth of content for that price.
Like MeowCanuck said. I don't dispute these games have lots of content and good production value, I'm just saying the price they're asking for is far beyond what most brazilians and people of several other 3rd world countries are able to spend on entertainment.

The prices were acceptable until NISA removed regional prices from Gog... yet they were not removed from Steam? They're basically pushing us to rent their games on Steam.

I get your comparison with AAA games but it doesn't really apply, because you're considering american prices for them while several of those AAA games would have regional prices. So that same AAA is actually gonna cost me $25-40 USD, which is still expensive enough that I probably would wait for a sale, but still !

(Also, a personal preference: 6 - 15 hours looks too short for me. No way I'd buy that game for more than $8.00 , even if it is an amazing game)
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Gekko_Dekko: Either way. #FCKDRM #FCKNISA #BRING_XSEED_BACK
Amem. +1
Post edited August 26, 2021 by joppo