RatTower: Hey,
Just quickly coming by to clear this up:
The game currently requires around 5GB of disk space.
I accidentally took over old data, which was probably based on an uncompressed build.
Sorry for the confusion.
Best wishes,
Michael
Don't worry, it's just small talk.
It just still seems unusual (not for me) for a game to require more RAM than disk storage, although with modern engines this is possible.
P.S.
If I understand correctly, you are
THE DEVELOPER.
If so, you can ask the administration to give you a fancy orange color on the forum (in the game threads), which will show everyone that you are a developer.
I wish you all the best (in both development and sales in the future)! And in general, of course.
P.P.S.
If I'm not mistaken and you are the developer:
If you have the time and opportunity (no problem If you don't have time for that - feel free to NOT answer the question), I'd like to hear a few words about whether the game will have
1) Levitation (Balance issues, I know, but I was curious..... In the game is noticeable a good margin for verticality, and games of this type, where there would be levitation, we were not given a long time ago - in the mentioned Morrowind it was, but in the following Oblivion and Skyrim already cut out).
2) Selective teleportation (like "Mark" - "Recall" in Morrowind, or something like Blink from Dishonored, or any other types). It's about teleportation, where the point from which the teleportation happens and to which the teleportation happens depends on the player in one way or another (There are stationary teleporters in the game, I saw in the video devlogs, so the question is not about them, but rather about something like teleportation spells).