Robbeasy: I'm struggling ot think of a PC game that doesn't have M&KB and forces you to use a cotroller to be honest.
Actually,
Brothers: A Tale of Two Sons doesn't officially endorse M/KB controls. On Steam there is an explicit warning "
Brothers: A Tale of Two Sons requires a controller to play" right at the top of the game's store page, on GOG this information is hidden more subtly at the bottom, in the system requirements: "Dual-stick Controller required".
Nevertheless, the game offers M/KB controls; it's just not encouraged to use them. And I've heard of players who managed to play through it with M/KB, but personally, I found it unplayable that way because right at the start, it seemed impossible to turn the crank on the elevator fast enough with KB before it fell down again.
I had bought the game half ignoring this warning, thinking I could make it work, if not with M/KB, then at least with my PS2 controller, since at the time I didnt really know much about gamepads in general and wasn't aware of the difference between DInput and XInput controllers and that most modern games don't support the PS2's DInput. The Sunk-Cost-Fallacy lead me to buy an Xbox360 gamepad one day, quite spontaneously, when I was in a certain mood, just to be able to play this game, and I bore a certain grudge against it because of that. But since then I've never regretted buying the thing. I used to be of a similar mindset as the guys in this thread, always defying any recommendations for using a gamepad on PC, but trying it out myself made me change my mind. Now I actually prefer it for certain games.
Anyway, moving away from this personal anecdote, there *are* (rare) cases of games on PC that have subpar M/KB controls and push you towards using a controller - or nowadays, require a VR headset even! - and it's not even a new trend: back in the days many games required joysticks or other gadgets, maybe not on what we see as the "PC" today, but still on computers, Atari ST, Amiga etc, not just consoles. And I never liked that either, still don't. But gamepads are a valid alternative to play games, even on PC. They're not for everyone but can be fun to use, and the decision to give players more options on how to play a game should be welcomed, not disparaged. Adding controller support to Blade of Darkness changes nothing about the original game.