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Hey guys, while i was gaming i collected infos about the economy and put it together into an excel file.
The infos are out of the extracted data files of gangsters and some tests. Thought i'd upload it and you find usage for yourself. Seems here are no links alowed. Just fix the spaces within the URL:

h ttps:/ /1drv. ms/x/s!AoI30LkPvqccplo7JZdYdbEIAum0
(secure onedrive server)
Post edited January 11, 2020 by Christian37
As an addition to the formula in the sheet to calculate suspicion, heres another formula to calculate "max" illegal income( before it raises suspicion ):

Accountant_skill = count in half-stars( eg.: 3 Stars = 6 Skill )

Max Illegal Income = Accountant_skill * 1,6 * illegal_income + 5000
Post edited January 12, 2020 by Christian37
Nice work! This is definitely a timesaver when editing the .xtr files.

Out of interest do you know what the relationship is between the numbers listed here and the colour system for property values/hostility on the in-game map? Ie. if you commit arson on a block and reduce the land value by '16', will that change the colour on the map/do we know the values on which these change?