Posted August 22, 2015
I have noticed that there seems to be a trend: In any given AD&D based game, there tends to be some class that is better than others.
In Baldur's Gate 1, it's bow-using fighters, because walking speed is slow (so ranged attackers get plenty of chance to hit enemies before they engage in melee) and there are fancy arrows such as detonation arrows available.
In Baldur's Gate 2, it's mages, because of the abundance of scrolls and the existence of many powerful spells (including spells like Time Stop and (Chain) Contingency). Also, mages can tank rather well (Stoneskin) and can even function as healers at high levels (who needs Clerics?).
In Icewind Dale, it's clerics because there are a lot of undead and clerics don't need to find scrolls (which are scarce here).
In Dungeon Hack, it's clerics, because they learn spells to deal with most of the dungeon's dangers (including being able to create food and magical weapons), and they are guaranteed to learn all their spells. Plus, their fighting ability isn't that bad. The only disadvantage is not being able to identify items.
What classes are best in the other AD&D games in these collections?
In Baldur's Gate 1, it's bow-using fighters, because walking speed is slow (so ranged attackers get plenty of chance to hit enemies before they engage in melee) and there are fancy arrows such as detonation arrows available.
In Baldur's Gate 2, it's mages, because of the abundance of scrolls and the existence of many powerful spells (including spells like Time Stop and (Chain) Contingency). Also, mages can tank rather well (Stoneskin) and can even function as healers at high levels (who needs Clerics?).
In Icewind Dale, it's clerics because there are a lot of undead and clerics don't need to find scrolls (which are scarce here).
In Dungeon Hack, it's clerics, because they learn spells to deal with most of the dungeon's dangers (including being able to create food and magical weapons), and they are guaranteed to learn all their spells. Plus, their fighting ability isn't that bad. The only disadvantage is not being able to identify items.
What classes are best in the other AD&D games in these collections?