Posted August 14, 2016
high rated
Patch 495A / GOG-3 (added 27 April 2016):
- Joypad support for Zeke, Dutch, The 13th.
- Story mode rejigging to allow players to start with the full roster, removal of character collection.
- Overhauling the in-game lighting
- Overhauled music looping between stages, blended it a bit nicer.
- 9 client cap on Perdition server added.
- Optimizations to the netcode so it should allow more people per server.
- Balance adjustments to story and arcade mode, mostly bullet speeds, it should be easier with some of the slower characters now.
- Zeke shooting buffs
- Abel reload buff now either flick or button press
- Streamlined story npc interactions.
- Lowered the visibility of Halloween update enemies to mostly VERY rare chance or Act 2 in story mode.
- And a bunch of smaller bug fixes...
Patch 495 / GOG-2 (added 29 October 2015):
- This is the Undeadorado Halloween Update for A Fistful of Gun
- Spirit Totems- Will protect nearby enemies from damage.
- Possessed Indians- As a result of a spirit totem, these enemies are invulnerable to your shots until your destroy the totem.
- Bear Riders- First two stage enemy, you shoot the rider off and a bear will charge you afterward, will require some management so you don't agro all the bears at once.
- Possessed Chickens- Fast moving creatures that leap toward you when they get close. They will occasionally spawn in packs.
- Cultist Hog Riders- Similar to the bear riders, the hogs move around quite unpredictably and have a two stage approach also. Hogs also spawn separately in packs.
- Spirits - Will appear to shoot and then fade out afterwards, you will have to do a lot of guess work to nail them down. - They appear and reappear at random when they don't have you targeted.
- Super Bears- Giant bears, will act as a tank for the bear horde, they will charge you within a set range, aside from that they are slow and lumbering, keep your distance and shoot. Standard bears will also have the charge mechanic added via the patch.
- Joypad support for Zeke, Dutch, The 13th.
- Story mode rejigging to allow players to start with the full roster, removal of character collection.
- Overhauling the in-game lighting
- Overhauled music looping between stages, blended it a bit nicer.
- 9 client cap on Perdition server added.
- Optimizations to the netcode so it should allow more people per server.
- Balance adjustments to story and arcade mode, mostly bullet speeds, it should be easier with some of the slower characters now.
- Zeke shooting buffs
- Abel reload buff now either flick or button press
- Streamlined story npc interactions.
- Lowered the visibility of Halloween update enemies to mostly VERY rare chance or Act 2 in story mode.
- And a bunch of smaller bug fixes...
Patch 495 / GOG-2 (added 29 October 2015):
- This is the Undeadorado Halloween Update for A Fistful of Gun
- Spirit Totems- Will protect nearby enemies from damage.
- Possessed Indians- As a result of a spirit totem, these enemies are invulnerable to your shots until your destroy the totem.
- Bear Riders- First two stage enemy, you shoot the rider off and a bear will charge you afterward, will require some management so you don't agro all the bears at once.
- Possessed Chickens- Fast moving creatures that leap toward you when they get close. They will occasionally spawn in packs.
- Cultist Hog Riders- Similar to the bear riders, the hogs move around quite unpredictably and have a two stage approach also. Hogs also spawn separately in packs.
- Spirits - Will appear to shoot and then fade out afterwards, you will have to do a lot of guess work to nail them down. - They appear and reappear at random when they don't have you targeted.
- Super Bears- Giant bears, will act as a tank for the bear horde, they will charge you within a set range, aside from that they are slow and lumbering, keep your distance and shoot. Standard bears will also have the charge mechanic added via the patch.