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Just a suggestion:

since there is no actual "Radar" all distance markers get wrapped around the screen, however there is no convenient way to differentiate far from near enemies, e.g. the marker for an enemy 6km away is the same as for one 1km away.
since the 1km poses a far bigger threat it should be properly highlighed so one can identify its next target faster
Thanks for feedback!

Markers get smaller and opaque the further they are away. However, this values are tweaked constantly and we'll try to improve the overall marker-management!