Posted October 02, 2019
high rated
Changelog for Early Access Hotfix I (added 28 September 2019):
We had a big day yesterday. We played Encased with you, watched streamers die in Magellan's elevator and, of course, read your reviews. Thank you for all your warm words, support and many many questions. We’re still working through your emails. Some of them are bug reports, reporting game errors.
Having closely reviewed these messages, we prepared the first quick patch that should fix the most critical and unpleasant bugs. Here’s a short list of corrections:
- Fixed Training day completion on GOG version,
- Fixed Cain achievement,
- Smoothed player’s character movement,
- Weapons close range precision tweaked (most of firearms),
- Fixed a logical error in the dialogue with Jana Zilberman,
- Fixed the title of the article on the tablet (-4 floor, laboratory),
- Fixed discovered errors and spelling mistakes,
- Training ground: Fixed access to the ammo box,
- Residential floor: Fixed access to the locker,
- The dialogue with Ben Koch no longer shuts down, and he takes lunch from the player correctly,
- Problems with interactivity and access to certain areas have been resolved,
- Gas Station: the turret has been moved closer to the cafe entrance, and the truck has been moved to the cafe entrance. Player can now see Clara Morgan,
- Warehouse floor: a turret, flower pot and broken box have been moved to the correct height,
- Lab floor: Fixed access to the terminal,
- Derek Exler: correct sound is set,
- Item crafting: A shell is now required to create 5mm ammo,
- Thirst quenching: Beer quenches 35 units (formerly 30),
- Thirst quenching: Coffee quenches 35 units (formerly 20),
- Thirst quenching: Packaged water quenches 75 units. (formerly 50),
- Thirst quenching: Shhhow soda! Quenches 60 units. (formerly 45),
- Thirst quenching: Canned beans quench 35 units. (formerly 15),
- Thirst quenching: Canned meat quenches 15 units. (previously 5),
- Thirst quenching: Noodles Noola quenches 20 units. (previously 10),
- Thirst quenching: Heated canned beans quench 25 units. (formerly 10),
- Thirst quenching: Heated canned meat quenches 15 units. (previously 5),
- Hunger satiates: A boiled cockroach egg satiates 25 units. (formerly 15),
- Hunger satiates: Boiled egg satiates 45 units. (formerly 35),
- Hunger satiates: Canned beans satiates 75 units. (formerly 55),
- Hunger satiates: Canned meat satiates 90 units. (formerly 70),
- Hunger satiates: Fried rat satiates 65 units. (formerly 35),
- Hunger satiates: "Balance" lunch satiates 100 units. (previously 85),
- Hunger satiates: "Champion" lunch satiates 80 units. (formerly 50),
- Hunger satiates: The "Good Nutrition" lunch satiates 90 units. (formerly 70),
- Hunger satiates: Noodles Noola satiates 45 units. (formerly 25),
- Hunger satiates: The onion satiates 25 units. (previously 10),
- Hunger satiates: Potatoes satiates 25 units. (previously 10),
- Hunger satiates: Rotten pork satiates 200 units. (formerly 150),
- Hunger satiates: Fried cockroach foot satiates 75 units. (formerly 50),
- Hunger satiates: Fried rat tail satiates 10 units. (formerly 5),
- Hunger satiates: Warm canned beans satiates 90 units. (formerly 70),
- Hunger satiates: Heated canned meat satiates 105 units. (previously 80),
- A bag of water, an onion, a cockroach eye and an egg can now be consumed,
- The price for potatoes is reduced from 18 cb. to 3 cb.
- The price for onions is reduced from 3 cb. to 2 cb.
- Egg attributes were changed: hunger -35, health points +1, price reduced to 4 cb.
- Nashville cave: the problem with the availability of objects was fixed,
- Glue, gun grease and mercury can now be consumed,
- Nashville offices: Fixed incorrect initialization of combat,
- Frost status effect is no longer stacking,
- Updates in the "My History" quest are now shown correctly,
- Lab floor: Fixed positions of some triggers and visual effects,
- In the quest "Hit the key and all is gone" perception requirement is lowered,
- Wasteland: Fixed incorrect player appearance in the location,
- Accommodations floor: contents of the locker in the ventilation are fixed,
- Administrative floor: Fixed clipping, now the player cannot pass through the toilet wall,
- Fixed the interface problem in the bug reporting system,
- Text is now displayed correctly in the interface,
- Fixed incorrect display of the font on the clock in the interface,
- The message "Happy find" is no longer displayed if nothing is found,
- On the character creation screen, added a window to confirm skill selection,
- Expanded active zone when selecting a favorite skill,
- Fixed a bug where the tooltip on the weapon did not turn off after closing the container, using barter, or "Pocket Theft" skill via hotkey,
- Fixed a bug that occurred when opening a container while pressing F,,
- Fixed a bug with opening the location window when moving to the selected location on the global map.
P.S. Yes, we heard your feedback and now your hero can eat glue!
Standalone installer updated (v0.14.926.1519 ⇒ 0.14.928.0022): 01 October 2019.
~~~~ ~~~ ~~~
Changelog for Early Access Hotfix II (added 01 October 2019):
Hello, and welcome everyone to our next set of patch notes! This will likely become our “regular column” for the next couple of months. An Early Access launch is certainly no time relax, and in addition to eliminating bugs and finalizing localization, we’re also adding some additional content that should breathe life into the trackless desert.
Thank you to all the concerned users who regularly send us bug reports about anything that spoils your immersion or gameplay, or interferes with playthrough. And yes, hello too to our torrenting friends. We’re grateful for your input, but please make sure you’re running (pirating) the most recent version. Or another option is to purchase the official game and get the latest updates automatically. :)
- Fixed the corpse blocking the passage;
- Fixed a bug stopping the game launching in some Windows locales (in particular, the Turkish version);
- Hunger and thirst: the rate of fatigue, thirst and hunger has been reduced;
- Hunger and thirst: changed the parameters of food and drinks;
- Fixed access to several groups of objects in the elevator service room and warehouse levels in Magellan;
- Lab level: fixed pathfinding around the doctor’s office and in the ecozone;
- Lab level: fixed newspaper header text in portable device;
- Lab level: injured Holiday is lying on a hospital couch now;
- Lab level: added NPC markers to the minimap;
- Lab level: fixed radiation exposure mechanics;
- Residential area: fixed Keith Boseman gestures;
- Residential area: fixed a robokid repair bug when using the repair kit;
- Residential area: fixed the Jana Zilberman dialogue logic, now you don’t need to buy anything in order to get your cut for the quest;
- Residential area: fixed Ben Koch dialogue;
- Administration: fixed Cheerful Jack mini-game bugs;
- Garrison: fixed object access problems;
- Storage: fixed reaction to attacking John Keppler;
- Gas station: fixed status effect removal if the player decided to drink with Melville;
- Nashville parking lot: fixed ladder functionality;
- Barrens: fixed level exit;
- Anomalous bog: fixed crates access;
- Fixed triggering of the “Cain” achievement on the GOG version;
- Fixed scanner VFX bugs;
- Crafting: lockpicks can now be fashioned from scissors;
- Fixed numerous localization errors;
- Fixed “Wrestling Stance” effect;
- Fixed ammo type display in the weapon tooltip;
- Changed the experience reward for picking locks using the abilities “Lockpicking” and “Force”;
- Ammo drop amounts increased;
- Fixed bug with updating inventory weight while crafting;
- Fixed the behavior of crafting without the workbench window;
- Fixed behavior of the crafting items list when scrolling;
- Fixed raw eggs weight;
- Gas station basement: fixed crate access;
- Nashville: fixed turrets faction (they attack the infected now);
- Fixed getting a reputation in Black Wing if you help Ida Grace eliminate the Oranges;
- Coffee and soda reduce fatigue;
- Fixed triggering of the “Mary and Pierre” achievement;
- A quest to fix a robokid is now displayed in the journal;
- Added an option switch to lock the cursor inside the window when playing with a second monitor;
- Fixed the translation of part of the prison vignette;
- Fixed the start of combat when the player breaks the door to solitary confinement;
- Fixed radiation removal when using the toilet;
- Fixed the behavior of Codex and Reputation tab hotkeys;
- Fixed displaying large experience values on the Character tab;
- Fixed triggering of the “Law and order” achievement;
- Fixed the dead birds random encounter functionality;
- Fixed game crash when using ventilation system on the “Kaleidoscope" level;
- Fixed the description and properties of the complex artifact in Nashville;
- Fixed the old man random encounter functionality;
- Fixed a bug that led to a variety of problems after loading a saved game;
- The number of auto and quick saves increased to twenty per each
Standalone installer updated (0.14.928.0022 ⇒ 0.14.1001.2057): 02 October 2019.
We had a big day yesterday. We played Encased with you, watched streamers die in Magellan's elevator and, of course, read your reviews. Thank you for all your warm words, support and many many questions. We’re still working through your emails. Some of them are bug reports, reporting game errors.
Having closely reviewed these messages, we prepared the first quick patch that should fix the most critical and unpleasant bugs. Here’s a short list of corrections:
- Fixed Training day completion on GOG version,
- Fixed Cain achievement,
- Smoothed player’s character movement,
- Weapons close range precision tweaked (most of firearms),
- Fixed a logical error in the dialogue with Jana Zilberman,
- Fixed the title of the article on the tablet (-4 floor, laboratory),
- Fixed discovered errors and spelling mistakes,
- Training ground: Fixed access to the ammo box,
- Residential floor: Fixed access to the locker,
- The dialogue with Ben Koch no longer shuts down, and he takes lunch from the player correctly,
- Problems with interactivity and access to certain areas have been resolved,
- Gas Station: the turret has been moved closer to the cafe entrance, and the truck has been moved to the cafe entrance. Player can now see Clara Morgan,
- Warehouse floor: a turret, flower pot and broken box have been moved to the correct height,
- Lab floor: Fixed access to the terminal,
- Derek Exler: correct sound is set,
- Item crafting: A shell is now required to create 5mm ammo,
- Thirst quenching: Beer quenches 35 units (formerly 30),
- Thirst quenching: Coffee quenches 35 units (formerly 20),
- Thirst quenching: Packaged water quenches 75 units. (formerly 50),
- Thirst quenching: Shhhow soda! Quenches 60 units. (formerly 45),
- Thirst quenching: Canned beans quench 35 units. (formerly 15),
- Thirst quenching: Canned meat quenches 15 units. (previously 5),
- Thirst quenching: Noodles Noola quenches 20 units. (previously 10),
- Thirst quenching: Heated canned beans quench 25 units. (formerly 10),
- Thirst quenching: Heated canned meat quenches 15 units. (previously 5),
- Hunger satiates: A boiled cockroach egg satiates 25 units. (formerly 15),
- Hunger satiates: Boiled egg satiates 45 units. (formerly 35),
- Hunger satiates: Canned beans satiates 75 units. (formerly 55),
- Hunger satiates: Canned meat satiates 90 units. (formerly 70),
- Hunger satiates: Fried rat satiates 65 units. (formerly 35),
- Hunger satiates: "Balance" lunch satiates 100 units. (previously 85),
- Hunger satiates: "Champion" lunch satiates 80 units. (formerly 50),
- Hunger satiates: The "Good Nutrition" lunch satiates 90 units. (formerly 70),
- Hunger satiates: Noodles Noola satiates 45 units. (formerly 25),
- Hunger satiates: The onion satiates 25 units. (previously 10),
- Hunger satiates: Potatoes satiates 25 units. (previously 10),
- Hunger satiates: Rotten pork satiates 200 units. (formerly 150),
- Hunger satiates: Fried cockroach foot satiates 75 units. (formerly 50),
- Hunger satiates: Fried rat tail satiates 10 units. (formerly 5),
- Hunger satiates: Warm canned beans satiates 90 units. (formerly 70),
- Hunger satiates: Heated canned meat satiates 105 units. (previously 80),
- A bag of water, an onion, a cockroach eye and an egg can now be consumed,
- The price for potatoes is reduced from 18 cb. to 3 cb.
- The price for onions is reduced from 3 cb. to 2 cb.
- Egg attributes were changed: hunger -35, health points +1, price reduced to 4 cb.
- Nashville cave: the problem with the availability of objects was fixed,
- Glue, gun grease and mercury can now be consumed,
- Nashville offices: Fixed incorrect initialization of combat,
- Frost status effect is no longer stacking,
- Updates in the "My History" quest are now shown correctly,
- Lab floor: Fixed positions of some triggers and visual effects,
- In the quest "Hit the key and all is gone" perception requirement is lowered,
- Wasteland: Fixed incorrect player appearance in the location,
- Accommodations floor: contents of the locker in the ventilation are fixed,
- Administrative floor: Fixed clipping, now the player cannot pass through the toilet wall,
- Fixed the interface problem in the bug reporting system,
- Text is now displayed correctly in the interface,
- Fixed incorrect display of the font on the clock in the interface,
- The message "Happy find" is no longer displayed if nothing is found,
- On the character creation screen, added a window to confirm skill selection,
- Expanded active zone when selecting a favorite skill,
- Fixed a bug where the tooltip on the weapon did not turn off after closing the container, using barter, or "Pocket Theft" skill via hotkey,
- Fixed a bug that occurred when opening a container while pressing F,,
- Fixed a bug with opening the location window when moving to the selected location on the global map.
P.S. Yes, we heard your feedback and now your hero can eat glue!
Standalone installer updated (v0.14.926.1519 ⇒ 0.14.928.0022): 01 October 2019.
~~~~ ~~~ ~~~
Changelog for Early Access Hotfix II (added 01 October 2019):
Hello, and welcome everyone to our next set of patch notes! This will likely become our “regular column” for the next couple of months. An Early Access launch is certainly no time relax, and in addition to eliminating bugs and finalizing localization, we’re also adding some additional content that should breathe life into the trackless desert.
Thank you to all the concerned users who regularly send us bug reports about anything that spoils your immersion or gameplay, or interferes with playthrough. And yes, hello too to our torrenting friends. We’re grateful for your input, but please make sure you’re running (pirating) the most recent version. Or another option is to purchase the official game and get the latest updates automatically. :)
- Fixed the corpse blocking the passage;
- Fixed a bug stopping the game launching in some Windows locales (in particular, the Turkish version);
- Hunger and thirst: the rate of fatigue, thirst and hunger has been reduced;
- Hunger and thirst: changed the parameters of food and drinks;
- Fixed access to several groups of objects in the elevator service room and warehouse levels in Magellan;
- Lab level: fixed pathfinding around the doctor’s office and in the ecozone;
- Lab level: fixed newspaper header text in portable device;
- Lab level: injured Holiday is lying on a hospital couch now;
- Lab level: added NPC markers to the minimap;
- Lab level: fixed radiation exposure mechanics;
- Residential area: fixed Keith Boseman gestures;
- Residential area: fixed a robokid repair bug when using the repair kit;
- Residential area: fixed the Jana Zilberman dialogue logic, now you don’t need to buy anything in order to get your cut for the quest;
- Residential area: fixed Ben Koch dialogue;
- Administration: fixed Cheerful Jack mini-game bugs;
- Garrison: fixed object access problems;
- Storage: fixed reaction to attacking John Keppler;
- Gas station: fixed status effect removal if the player decided to drink with Melville;
- Nashville parking lot: fixed ladder functionality;
- Barrens: fixed level exit;
- Anomalous bog: fixed crates access;
- Fixed triggering of the “Cain” achievement on the GOG version;
- Fixed scanner VFX bugs;
- Crafting: lockpicks can now be fashioned from scissors;
- Fixed numerous localization errors;
- Fixed “Wrestling Stance” effect;
- Fixed ammo type display in the weapon tooltip;
- Changed the experience reward for picking locks using the abilities “Lockpicking” and “Force”;
- Ammo drop amounts increased;
- Fixed bug with updating inventory weight while crafting;
- Fixed the behavior of crafting without the workbench window;
- Fixed behavior of the crafting items list when scrolling;
- Fixed raw eggs weight;
- Gas station basement: fixed crate access;
- Nashville: fixed turrets faction (they attack the infected now);
- Fixed getting a reputation in Black Wing if you help Ida Grace eliminate the Oranges;
- Coffee and soda reduce fatigue;
- Fixed triggering of the “Mary and Pierre” achievement;
- A quest to fix a robokid is now displayed in the journal;
- Added an option switch to lock the cursor inside the window when playing with a second monitor;
- Fixed the translation of part of the prison vignette;
- Fixed the start of combat when the player breaks the door to solitary confinement;
- Fixed radiation removal when using the toilet;
- Fixed the behavior of Codex and Reputation tab hotkeys;
- Fixed displaying large experience values on the Character tab;
- Fixed triggering of the “Law and order” achievement;
- Fixed the dead birds random encounter functionality;
- Fixed game crash when using ventilation system on the “Kaleidoscope" level;
- Fixed the description and properties of the complex artifact in Nashville;
- Fixed the old man random encounter functionality;
- Fixed a bug that led to a variety of problems after loading a saved game;
- The number of auto and quick saves increased to twenty per each
Standalone installer updated (0.14.928.0022 ⇒ 0.14.1001.2057): 02 October 2019.
Post edited October 02, 2019 by HypersomniacLive