Posted May 08, 2015
I have discovered the hard way that it is possible to be teleported into rock. Once was the
result of a Teleportation trap, and the other 2 times (on the first floor of the first bonus dungeon)
were due to an enemy's use of Miracle. This causes the entire party to be lost forever.
Do you think that's fair?
(Fortunately, unlike in classic Wizardry, the game doesn't auto-save when this happens, so I can
just reload.)
If you want to see for yourself, going to any floor with a lot of rock (you can use the Rock Counter to check) and casting Diomente can cause this to happen. The floor I mentioned is a good choice, as it has 265 stones (out of 400 squares).
result of a Teleportation trap, and the other 2 times (on the first floor of the first bonus dungeon)
were due to an enemy's use of Miracle. This causes the entire party to be lost forever.
Do you think that's fair?
(Fortunately, unlike in classic Wizardry, the game doesn't auto-save when this happens, so I can
just reload.)
If you want to see for yourself, going to any floor with a lot of rock (you can use the Rock Counter to check) and casting Diomente can cause this to happen. The floor I mentioned is a good choice, as it has 265 stones (out of 400 squares).