Posted June 22, 2017
SeduceMePlz
Foolish Mortal
SeduceMePlz Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Mar 2011
From United States
Sarisio
Cute User
Sarisio Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jul 2012
From Russian Federation
Posted June 22, 2017
Thanks, I will take a look!
Aaron86
Adam We
Aaron86 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: May 2010
From Canada
Posted June 22, 2017
I've been sceptical of OOO myself, since it's given me a strong impression that the arrangement of levels is somewhat unbalanced. High level dungeons right next to low level dungeons and such, with few ways of telling which is which (except for dying).
Contrast to something like Might and Magic 6, where an area's difficulty is directly in proportion to how far away it is from the starting area.
Contrast to something like Might and Magic 6, where an area's difficulty is directly in proportion to how far away it is from the starting area.
Greywolf1
New User
Greywolf1 Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Apr 2011
From Germany
0Grapher
[ʔoʊɡɹæfə]
0Grapher Sorry, data for given user is currently unavailable. Please, try again later. View profile View wishlist Start conversation Invite to friends Invite to friends Accept invitation Accept invitation Pending invitation... Unblock chat Registered: Jun 2014
From Germany
Posted July 12, 2017
TheInquisitor: I have heard good things about Francesco's. Oblivion's scaling in vanilla was just a disaster. OOO's changes too many things for my liking and also felt somewhat un-lore-friendly. Obviously not everyone will agree with that but, hey, that's why these different mods get made and the community ends up all the better for it because options are great.
Each of the mods offer a different solution to the same problem. I am probably a little biased in recommending OSU (principally because I built it) but OOO and Fran's are both amazing mods as well, so honestly you're unlikely to go too wrong with any of them.
Oh, I missed your comment. Thank you for your great response. :)Each of the mods offer a different solution to the same problem. I am probably a little biased in recommending OSU (principally because I built it) but OOO and Fran's are both amazing mods as well, so honestly you're unlikely to go too wrong with any of them.