Xeshra: I made some changes because, this "Mod-Set", involving the script extender and the basic UI including pad-support is a basic mod which should be installed manually in the beginning. A removal is never required ever, if it is finish and working, i would make a backup of the entire Oblivion installation; this should be the basic-build which can be used further with mod-manager and other mods.
Pretty much comparable to Skyrim using SKSE and Sky UI, which is a basic-setup for any other mod. Although Skyrim got a native pad support, so we can exclude the pad mod, which is part of the northern UI. Generally it is almost the same, a script extender mod and a UI improvement mod which should be always installed.
Reason is, in term MO2 manager is used, there could be issues with the script extender loading itself faster than the mod-manager script... so there will be loading-issues. However, this issue is only a matter if the game is started up using the mod-managers internal launcher.
If started directly from the script extender-launcher, there is never a issue. Basically the mod-manager should always be the first in order... IN CASE IT IS STARTED THERE, if not, the script extender is the first execution.
Using Vortex, which got a rather passive management and not a active "loot-order-system" the mods could be deployed in a "hard coded" condition and then the manager is not required for launching the game, unless changes are made, of course.
Those files should be installed manually, for all the others i would recommend Vortex or something like MO2. The green ones are critical, vanilla style is a optional replacement and it will provide lesser options.
https://ibb.co/DY5Z00V Sure a advanced mod manager is good to have but what is most important is simply the correct load order and no incompatible mods with lot of conflicts... else not even the best mod manager will be able to handle the issues caused. So, good working (together) mods is more important than having "the best manager possible".
Hello, this last comment of yours I did not understand absolutely anything, but did you manage to make it work? I have a 360 control and it works but there is only one problem, the "gamepad" section does not appear in the menu, so I cannot modify the sensitivity of the aim and it becomes unplayable. Any ideas? Thanks in advance.