Posted September 14, 2015
As you may know, it is possible to make a spell that allows you to jump over long distances. The problem, of course, is that it is possible to jump so high that it takes a long time to fall, and when you do fall, you take huge amounts of falling damage. Furthermore, it can be difficult to reach a specific spot when doing huge mega-jumps. However, I have found a solution that works:
1. Jump.
2. When above your destination, cast Mark. (I recommend using an item for this, as it is instant-cast; otherwise, the mark may be a bit of a distance from where you start casting the spell.)
3. Now, cast Recall. If you get the spell off before you land, you will teleport to where you cast Mark, except that you will be on the ground. Furthermore, you will not take falling damage.
Hope this helps anyone who wants a fast way to travel long distances while still being able to land precisely.
1. Jump.
2. When above your destination, cast Mark. (I recommend using an item for this, as it is instant-cast; otherwise, the mark may be a bit of a distance from where you start casting the spell.)
3. Now, cast Recall. If you get the spell off before you land, you will teleport to where you cast Mark, except that you will be on the ground. Furthermore, you will not take falling damage.
Hope this helps anyone who wants a fast way to travel long distances while still being able to land precisely.