Posted June 25, 2016
It's really strange that Autocombat (F11) delivers different results than if I autoresolve combats using Quickcombat (F10).
I'm seeing these strange results & discrepancies all over the game:
Battle against some weak/mediocre defenders using lvl 30 Commander, lvl 30 Swordman & lvl 30 Healer.
Autocombat: Battle won, but Healer dies.
[reload + select very same combat:]
Quickcombat: Battle won, no losses.
How is this possible?
It's even more annyoing because, in a lot of instances, you're prompted to select autocombat right on the first popup, while you cannot do this for quickcombat, where you have to firstly enter a combat and then select quickcombat manually.
As it is now, the autocombat feature is completely useless for me because I constantly loose my Healer...
I'm seeing these strange results & discrepancies all over the game:
Battle against some weak/mediocre defenders using lvl 30 Commander, lvl 30 Swordman & lvl 30 Healer.
Autocombat: Battle won, but Healer dies.
[reload + select very same combat:]
Quickcombat: Battle won, no losses.
How is this possible?
It's even more annyoing because, in a lot of instances, you're prompted to select autocombat right on the first popup, while you cannot do this for quickcombat, where you have to firstly enter a combat and then select quickcombat manually.
As it is now, the autocombat feature is completely useless for me because I constantly loose my Healer...