Posted October 01, 2013
Was looking through the game .var files and decided to snoop in the CampDiff file. It doesn't have any markers though, and just has numbers for the most part.
//íà÷àëüíûé ÈÈ, ôèíàëüíûé ÈÈ, øàã äëÿ ïîâûøåíèÿ, ëèìèò õîäîâ
Novice: 0, 2, 12, 90
Skilled: 0, 3, 10, 80
Advanced: 1, 3, 10, 75
Expert: 1, 4, 9, 70
Master: 1, 4, 8, 65
Grandmaster: 1, 4, 7, 60
Overlord: 1, 4, 6, 55
Obviously, the final number is the turn limit on the Astral, but what about the rest of them? Anyone got any ideas?
//íà÷àëüíûé ÈÈ, ôèíàëüíûé ÈÈ, øàã äëÿ ïîâûøåíèÿ, ëèìèò õîäîâ
Novice: 0, 2, 12, 90
Skilled: 0, 3, 10, 80
Advanced: 1, 3, 10, 75
Expert: 1, 4, 9, 70
Master: 1, 4, 8, 65
Grandmaster: 1, 4, 7, 60
Overlord: 1, 4, 6, 55
Obviously, the final number is the turn limit on the Astral, but what about the rest of them? Anyone got any ideas?