Posted August 08, 2020
high rated
This patch increases chances for more Guild quests, adds planet anomaly icons, starts adding new skill stuff, and fixes several other more minor issues.
0.811 change list:
* increased chance of getting more Drox Guild quest options
* added tactics/skills screen, button, and hot key stuff (screen just says Coming Soon for now)
* added 6 anomaly icons
* made it so static models with alpha model data gets cached correctly (will speed somethings up some)
* changed it so things like TemporalFlux don't constantly spawn right on top of a non-moving player (Mortac)
* can no longer remove original text from a quest generated waypoint (Tnega)
* fixed specific monsters not getting used in a quest when started from a different quest (like earthquake machines from Machine Invasion) (Annex)
* now chests from treasure maps spawn at least a rare item and give 0.25 legend points (Eris Shrugged)
* decreased some of the top fear/legend quest rewards from 10.0 to 5.0
* turned off player ran from monster upgrade chance (Eris Shrugged)
* added new achievement to Steam
* added a small effect to instant pickups to be a little more noticable
* now will only play 1 high rarity component dropped sound at once (Darkness)
* now most loop sounds fade out instead of abruptly ending (this is mostly engines and projectiles)
* decreased war declared sound volume (Bluddy)
* destroyed race will no longer drop duplicate techs (Darkness)
* now moons around planets with rings start a little further out
* key names can now be translated
* mouse button 3-5 are now MB3, MB4, MB5 (so they fit better)
* added translations for leftcontrol, rightcontrol, leftalt, rightalt, pagedown, and pageup
* fixed some key names being wrong when you clicked to change them in keyboard options
* added cheat_noLose so I could test some things for longer periods of time with cheats
* improved cheat_playTestTeleport to vary teleport position better
0.811 change list:
* increased chance of getting more Drox Guild quest options
* added tactics/skills screen, button, and hot key stuff (screen just says Coming Soon for now)
* added 6 anomaly icons
* made it so static models with alpha model data gets cached correctly (will speed somethings up some)
* changed it so things like TemporalFlux don't constantly spawn right on top of a non-moving player (Mortac)
* can no longer remove original text from a quest generated waypoint (Tnega)
* fixed specific monsters not getting used in a quest when started from a different quest (like earthquake machines from Machine Invasion) (Annex)
* now chests from treasure maps spawn at least a rare item and give 0.25 legend points (Eris Shrugged)
* decreased some of the top fear/legend quest rewards from 10.0 to 5.0
* turned off player ran from monster upgrade chance (Eris Shrugged)
* added new achievement to Steam
* added a small effect to instant pickups to be a little more noticable
* now will only play 1 high rarity component dropped sound at once (Darkness)
* now most loop sounds fade out instead of abruptly ending (this is mostly engines and projectiles)
* decreased war declared sound volume (Bluddy)
* destroyed race will no longer drop duplicate techs (Darkness)
* now moons around planets with rings start a little further out
* key names can now be translated
* mouse button 3-5 are now MB3, MB4, MB5 (so they fit better)
* added translations for leftcontrol, rightcontrol, leftalt, rightalt, pagedown, and pageup
* fixed some key names being wrong when you clicked to change them in keyboard options
* added cheat_noLose so I could test some things for longer periods of time with cheats
* improved cheat_playTestTeleport to vary teleport position better