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Hi, I have some feedback/bugreport. It seems that some of the challenges only 'conclude' if they are closed with exactly the amount of fields or houses. Example, the village needs 2 houses, sometimes I can close it off with a set of 3 or 4 houses, sometimes it needs exactly two. It is unclear to me why this is. It seems to be coupled to the prevention of merging two larger sets to make an easy completion or preventing a new challenge directly being closed by adding it to a unit which already matches that challenge (for instance a 4 house tile which needs +34 houses and connecting it directly to a village with already 40 houses). Sometimes however, this merging of larger units does seem possible.

Could you tell me if this is a ''bug'' or part of the specific challenge?
Post edited April 06, 2021 by withdefiance
This is working as intended.

When the challenge is introduced with a new card, pay attention to the plus-sign behind the number.

8+ ... need at least 8 connected items
8 ... need exactly 8 connectet items (not more).

This mechanic makes the game more interesting, as it is not only about connecting as much as possible from the same kind :)

enjoy
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withdefiance: Example, the village needs 2 houses, sometimes I can close it off with a set of 3 or 4 houses, sometimes it needs exactly two. It is unclear to me why this is.
Al clear, thanks. Maybe that is something to include in the introduction. I didn't notice the difference