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EDIT: This refers to "Classic"

1. Sherea the Forest Spirit says something about staying to the right in the Source Temple, going through a weak rock wall, and bypassing the test of the ascention from a portal in the head templer's office. What is she talking about? As far as I can tell, both paths come together and there's nothing special about the right path, ie, no weak rock walls. Is this script dated in some way or am I merely misunderstanding what she says?

2. Does "destroy summon" actually do anything? Evertime an enemy summons some sort of creature and I try to use it, it says, "not a valid target".

More of a comment but I've noticed a few bugs here and there (none of them very significant and random so unfixable) but I will mention one because it happened around six times in each play through: resurecting a "dead" team mate often causes the resurected charcter to float around like they are attached to a cross. They still do everything they should, just that position doesn't change. I've had to quit the game (and I rebooted the PC but this may not have been needed) and reopen it to fix this after saving.
Post edited September 22, 2016 by lordhoff
This question / problem has been solved by Raze_Larianimage
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lordhoff: EDIT: This refers to "Classic"
1. Shearah is describing the mirror teleporter, but Leandra got there first and destroyed it, so you can not take the shortcut.

2. Destroy Summon should work, AFAIK.

The character model doing that after resurrection is a known issue; saving and reloading, or teleporting to another map region should fix it.
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lordhoff: EDIT: This refers to "Classic"
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Raze_Larian: 1. Shearah is describing the mirror teleporter, but Leandra got there first and destroyed it, so you can not take the shortcut.

2. Destroy Summon should work, AFAIK.

The character model doing that after resurrection is a known issue; saving and reloading, or teleporting to another map region should fix it.
1. On hindsight, I should have guessed that.

2. What defines a summons as far as that spell is concerned? For instance, Cassandra keeps summoning new fighters but it (the spell) didn't register them as summoms. On rare occasions I've seen an earth elemental or air elemental summoned but didn't manage to test it with those. Perhaps only elementals are considered summoned by the spell? If so, no need for me to buy the spell books in the future as it is rare (but, I just remembered the final dragon fight (or was it the demon?) - lots of air elementals).

3. Thanks - methinks I wasted a lot of time rebooting without cause :)

EDIT: I sure do botch names a lot - memory; I used to remember what memory is -----
Post edited September 22, 2016 by lordhoff
I didn't try that skill in Classic, but I think it is just actual summons that can be destroyed, not general reinforcements 'summoned' into a fight. I don't recall any reports of it being broken, anyway.
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Raze_Larian: I didn't try that skill in Classic, but I think it is just actual summons that can be destroyed, not general reinforcements 'summoned' into a fight. I don't recall any reports of it being broken, anyway.
It's not; I was able to use it against the Tripe's summons (but not those of the void dragon). I guess one has to keep trying to see what it does work against.