Posted December 30, 2015
Divinity Original Sin Enhanced Edition
Affected Macs: Macs with GeForce 320/330 and some other old Geforce Video Cards.
Symptom: Random game lock-ups on Macs with old Nvidia cards
Explanation: The game hangs up in simple draw calls. Performance of game has been improved and now video card randomly locks up. This is 100% Apple/NVidia bug. We can’t do anything about it.
F.ex. disabling shadows will almost instantly lock-up the menu. If you need to start from scratch remove graphical settings file from your profile or edit it to enable shadows again.
Right now on our sample machines with 1280p resolution the game starts fine. We keep shadows. Menu works correctly, you can move around. You can start and play the game. We’ve observed first lockup in the tutorial dungeon. Enabling shadows demonstrated lockup on menu screen.
Affected OS: 10.11.0-2? The workaround for old Yosemite issue is still enabled on 10.11 as well.
OS X 10.9.5 is completely unaffected. Game runs and works pretty solid on this platform.
What you can do to help?
Right now we need confirmation that:
OS X 10.10 status for those video cards.
IMPORTANT: If you ever touched VideoCardBugList it’s time to remove the file and recheck game cache to obtain it once again.
Sampling and Apple bug reports.
To get sampler output from the Activity Monitor:
1. Verify your Steam or GOG game cache (the latter if using the Galaxy client)
2. Launch Activity Monitor
3. Start the game and get into a freeze state
4. Now Alt-Tab back to Desktop and check Activity Monitor. What do you see? How much CPU does the game consume?
5. Double click on the Divinity - Original Sin Enhanced Edition process and press 'Sample' button. Wait until Sampler is finished
6. Save sample output using 'Save' button
The apple site is bugreport.apple.com. Be sure to provide Larian support mail as additional info (supportdos@larian.com).
And concluding all this: Sorry guys and gals, we will try, but this is definitely an Apple issue. We will be updating you with all the relevant info.
Affected Macs: Macs with GeForce 320/330 and some other old Geforce Video Cards.
Symptom: Random game lock-ups on Macs with old Nvidia cards
Explanation: The game hangs up in simple draw calls. Performance of game has been improved and now video card randomly locks up. This is 100% Apple/NVidia bug. We can’t do anything about it.
F.ex. disabling shadows will almost instantly lock-up the menu. If you need to start from scratch remove graphical settings file from your profile or edit it to enable shadows again.
Right now on our sample machines with 1280p resolution the game starts fine. We keep shadows. Menu works correctly, you can move around. You can start and play the game. We’ve observed first lockup in the tutorial dungeon. Enabling shadows demonstrated lockup on menu screen.
Affected OS: 10.11.0-2? The workaround for old Yosemite issue is still enabled on 10.11 as well.
OS X 10.9.5 is completely unaffected. Game runs and works pretty solid on this platform.
What you can do to help?
Right now we need confirmation that:
OS X 10.10 status for those video cards.
IMPORTANT: If you ever touched VideoCardBugList it’s time to remove the file and recheck game cache to obtain it once again.
Sampling and Apple bug reports.
To get sampler output from the Activity Monitor:
1. Verify your Steam or GOG game cache (the latter if using the Galaxy client)
2. Launch Activity Monitor
3. Start the game and get into a freeze state
4. Now Alt-Tab back to Desktop and check Activity Monitor. What do you see? How much CPU does the game consume?
5. Double click on the Divinity - Original Sin Enhanced Edition process and press 'Sample' button. Wait until Sampler is finished
6. Save sample output using 'Save' button
The apple site is bugreport.apple.com. Be sure to provide Larian support mail as additional info (supportdos@larian.com).
And concluding all this: Sorry guys and gals, we will try, but this is definitely an Apple issue. We will be updating you with all the relevant info.
Post edited December 30, 2015 by Raze_Larian