Posted December 06, 2015
Hello everyone,
I got Divine Divinity on this sale and wanted to install it, however then I saw this user created post on Steam.
It says the following:
The problem is: this game gives you so much freedom (or maybe it is just poorly designed) that you can easily break your quests, even the important ones related to the main story. You can make such a mess that the game turns itself unbeatable. I broke a lot of quests because I’ve done things that ruined them. After that, I sought in the web trying to discover why such quests were broken, then I found these must-read-advices:
• Don't enter Commander Ralph's room. He'll kick you out and lock the door breaking a quest. A big one!
• Don't use the key for the Gardens on the Graveyard first. It causes a break by not then working for the Gardens!
• Don't open any one of the four tombs in the holy weapon secret room. It breaks a very hard to complete quest!
• Don't kill the assassin before finding the clues (corpses) at the burning wagon and the secret hideaway there; you'll bust the quest!
• Don't get the Sword from the Stone and then leave the Dark woods, when you return almost every living thing, including the elves will be dead!
• Don't hit the gong before finishing all your open quests, you won't be able to go back after that!
My question is: are these bugs present in GOG version of the game? I love the idea and would like to engage in playing these games before Divinity: Original Sin, however, I don't want to lose my time if I will not be able to finish the game.
Thanks!
I got Divine Divinity on this sale and wanted to install it, however then I saw this user created post on Steam.
It says the following:
The problem is: this game gives you so much freedom (or maybe it is just poorly designed) that you can easily break your quests, even the important ones related to the main story. You can make such a mess that the game turns itself unbeatable. I broke a lot of quests because I’ve done things that ruined them. After that, I sought in the web trying to discover why such quests were broken, then I found these must-read-advices:
• Don't enter Commander Ralph's room. He'll kick you out and lock the door breaking a quest. A big one!
• Don't use the key for the Gardens on the Graveyard first. It causes a break by not then working for the Gardens!
• Don't open any one of the four tombs in the holy weapon secret room. It breaks a very hard to complete quest!
• Don't kill the assassin before finding the clues (corpses) at the burning wagon and the secret hideaway there; you'll bust the quest!
• Don't get the Sword from the Stone and then leave the Dark woods, when you return almost every living thing, including the elves will be dead!
• Don't hit the gong before finishing all your open quests, you won't be able to go back after that!
My question is: are these bugs present in GOG version of the game? I love the idea and would like to engage in playing these games before Divinity: Original Sin, however, I don't want to lose my time if I will not be able to finish the game.
Thanks!
This question / problem has been solved by Raze_Larian