Posted March 08, 2019
Hi!
I've just bought this game, downloaded and tried to install.
I've installed divinity_original_sin_enhanced_edition_en_2_0_119_430_ch_17075.sh
Then i tried to run patch_divinity_original_sin_enhanced_edition_2.0.1.3.sh
and patch_divinity_original_sin_enhanced_edition_2.1.2.4.sh
Both failed with version mismatch.
Game won't run:
$ ./start.sh
Running Divinity: Original Sin - Enhanced Edition
Language detected: Polish
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Thread "EoCApp" (814098368)
received signal 11
Call stack:
(0) /lib/x86_64-linux-gnu/libpthread.so.0 : +0x11390 [0x7f4d339f4390]
(1) ./libOGLBinding.so : api::OpenGLRenderer::ApplyConstants()+0x65 [0x7f4d34928845]
(2) ./libRenderFramework.so : rf::Renderer::Apply(bool)+0x57 [0x7f4d345ce437]
(3) ./EoCApp : ig::IggyBinding::Swap(rf::Renderer*)+0xfc [0xed032c]
(4) ./libGameEngine.so : BaseApp::EndDrawGUI(rf::Renderer*)+0x9b [0x7f4d34728fab]
(5) ./libGameEngine.so : BaseApp::MakeFrame()+0x3a4 [0x7f4d347294d4]
(6) ./libGameEngine.so : BaseApp::OnIdle()+0xe0 [0x7f4d34727cb0]
(7) ./EoCApp : main+0x170 [0x6d5180]
(8) /lib/x86_64-linux-gnu/libc.so.6 : __libc_start_main+0xf0 [0x7f4d33639830]
(9) ./EoCApp : _start+0x29 [0x6d4ef9]
Segmentation fault (core dumped)
Please help!
I've just bought this game, downloaded and tried to install.
I've installed divinity_original_sin_enhanced_edition_en_2_0_119_430_ch_17075.sh
Then i tried to run patch_divinity_original_sin_enhanced_edition_2.0.1.3.sh
and patch_divinity_original_sin_enhanced_edition_2.1.2.4.sh
Both failed with version mismatch.
Game won't run:
$ ./start.sh
Running Divinity: Original Sin - Enhanced Edition
Language detected: Polish
[S_API FAIL] SteamAPI_Init() failed; no appID found.
Either launch the game from Steam, or put the file steam_appid.txt containing the correct appID in your game folder.
Thread "EoCApp" (814098368)
received signal 11
Call stack:
(0) /lib/x86_64-linux-gnu/libpthread.so.0 : +0x11390 [0x7f4d339f4390]
(1) ./libOGLBinding.so : api::OpenGLRenderer::ApplyConstants()+0x65 [0x7f4d34928845]
(2) ./libRenderFramework.so : rf::Renderer::Apply(bool)+0x57 [0x7f4d345ce437]
(3) ./EoCApp : ig::IggyBinding::Swap(rf::Renderer*)+0xfc [0xed032c]
(4) ./libGameEngine.so : BaseApp::EndDrawGUI(rf::Renderer*)+0x9b [0x7f4d34728fab]
(5) ./libGameEngine.so : BaseApp::MakeFrame()+0x3a4 [0x7f4d347294d4]
(6) ./libGameEngine.so : BaseApp::OnIdle()+0xe0 [0x7f4d34727cb0]
(7) ./EoCApp : main+0x170 [0x6d5180]
(8) /lib/x86_64-linux-gnu/libc.so.6 : __libc_start_main+0xf0 [0x7f4d33639830]
(9) ./EoCApp : _start+0x29 [0x6d4ef9]
Segmentation fault (core dumped)
Please help!
No posts in this topic were marked as the solution yet. If you can help, add your reply