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MadyNora: First impression? Few years ago I never could have imagined buying a game for 50$, and not regretting it :3

I realllly like the party AI. Finally I don't have to guide them around traps/hazards one-by-one, they know where not to step by themselves <3

The Easter eggs!! The graveyard is the golden mine of them! Just read the tombstones!! XD XD
And the humour alltogether xD

I just found a chest I couldn't open. No problem! Let's put it in my pockets, and carry it around with me until I find the key! :D
And now let's put a chest inside my chest..... xD

Haven't tried crafting.... yet :D
I found a mirror and my character says "Looking good!" You can see some reflection in it, but not my character model.
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disi: I found a mirror and my character says "Looking good!" You can see some reflection in it, but not my character model.
I also love how they change forms, depending on where they sneak (barrel, stone, bush) xD

And so far the only bug I found is that the NPCs fail to recognise my character's gender. They adress my girl as a guy, and my guy as a girl.
The worst one was Bellegar so far. He told my girl to "go away man", and asked my guy to be his concubine ._.'

Collecting chests now. I'm a trash hoarder, need space to store them all :3
Post edited July 11, 2014 by MadyNora
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AlienMind: Makes you wonder what early access of a few months is for..
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Raze_Larian: There was a lot of stuff added, and balancing changes made, based on feedback from early access.
Let me clarify. I'm astonished nobody thought not being able to read what your coop partner is saying when you are standing right next to him is a release-showstopper.
You need to check out the sound track. I get chicken skin from Righteous Reflections :D
We've used "press L, and open the dialogues tab. Just follow the conversation there" now for real. It's better than nothing, but when the next dialog choice is selected, it collapses all and opens the first one visible. Not favorable when the first one is actually a nonimportant quick barter dialogue you yourself engaged while the dialogue under it is actually the one you want to follow because that's some long npc dialogue of your friend.
So in short: Has to be fixed by not collapsing something automatically.
I love that the environment is dynamic. Having trouble thieving, blow out the candles and move the screens to make a dark area… even chairs can be placed to discourage witnesses from passing by.
I tried to leave the area with only one character, rest of the party left behind.
This is what I got.

X'D
Attachments:
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Hickory: The backpack is a container, just like a chest or a barrel. You can put it into your inventory, just like most chests and barrels. You can put it on the floor or other surfaces, but be careful where you leave it. You open it and add/remove items, just like any container. If double clicking doesn't register right away, try right click / open.
Okay, that explains it! Thank you!
Could you make more things stack? LIke Stardust, Bonedust and several other ingredients?

//edit: I have pretty much done Cyseal, then I discovered a total new area ^^ how large is the game?
Post edited July 16, 2014 by disi