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Hello all!
I have been having an issue with Divine Divinity (sorry if maybe this has already been answered in another thread, if it has I haven't been able to find it while browsing the subforum): regardless of the game and nVidia control panel configuration options I have been experiencing a very strong tearing.
Each time my character moves, the entire screen trembles so much to get sickening, and I haven't been able to find any solution.
Does any of you know if there is a way to prevent this? I have already tried everything the support page suggests.
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I can only think it may be driver related, perhaps updating to a newer driver or going back to an older driver will help.

Also if you haven't maybe try disabling any such Vsync options in the driver control panel (setting it to something like "application controlled" or the like) and only set Vsync and frame limiting through the games options.
Post edited November 21, 2015 by Grogger
If I recal correctly, the game's engine uses DDraw rather than D3D or OGL so yeah, on newer version of windows it could be problematic to force vsync. I don't know if any of the existing injectors can do that.