Posted October 31, 2008
Having liked what I saw with Disciples 1 through GOG, I hunted down a copy of Disciples 2 gold.
Now I'm confused because it fails to consolidate the whole game into a single exe. You get one exe that has disciples 2 plus the guardians of the light and servant of dark expansion, then you get a second exe with rise of the elves that also happens to have the main campaigns from Disciples 2. Rise of the elves also seems to have more skirmish maps.
From what I've seen of the new elf race, I don't like them. They're too much like the empire, their artwork isn't up to snuff, super powerful sniper units seem like they would throw off the balance, and I don't like them having a source of magic that no one else can use.
HOWEVER, the reviews say that Rise of the Elves made balance changes to the original 4 races that "only hardcore fans would notice" without going into detail. They also said that rise of the elves makes "improvements" to the random map generator.
Could any "hardcore fans" here tell me what changes rise of the elves makes to the original 4 races? Am I better off playing the main 4 campaigns through rise of the elves at the cost of not being able to play the guardians of light and servants of dark campaigns? Or if I don't like the elves, should I just stick with the other exe? Is the random map generator really that much better in rise of the elves?
If GOG ever gets ahold of Disciples 2, and if they manage to consolidate ALL of the expansion packs into one super exe I would totally rebuy this game through them.
Now I'm confused because it fails to consolidate the whole game into a single exe. You get one exe that has disciples 2 plus the guardians of the light and servant of dark expansion, then you get a second exe with rise of the elves that also happens to have the main campaigns from Disciples 2. Rise of the elves also seems to have more skirmish maps.
From what I've seen of the new elf race, I don't like them. They're too much like the empire, their artwork isn't up to snuff, super powerful sniper units seem like they would throw off the balance, and I don't like them having a source of magic that no one else can use.
HOWEVER, the reviews say that Rise of the Elves made balance changes to the original 4 races that "only hardcore fans would notice" without going into detail. They also said that rise of the elves makes "improvements" to the random map generator.
Could any "hardcore fans" here tell me what changes rise of the elves makes to the original 4 races? Am I better off playing the main 4 campaigns through rise of the elves at the cost of not being able to play the guardians of light and servants of dark campaigns? Or if I don't like the elves, should I just stick with the other exe? Is the random map generator really that much better in rise of the elves?
If GOG ever gets ahold of Disciples 2, and if they manage to consolidate ALL of the expansion packs into one super exe I would totally rebuy this game through them.