zaxe3k: I don't get it. The *classic* version *is* the one with widescreen (I do understand it's just stretched, painfully noticable) unless the *classic* version *is* the "DX version" you mention.
To be clear what I'm talking about the, what I assumed is the original battle.net/blizzard version, "Classic" version is wide screen and I thought the GOG team version is the version titled simply Diablo (*no* Classic). The GOG version would of been the one with wide screen (but it is not) because it's "enhanced", or something.
Anyways, just seems flipped to me.
It's not flipped. The issue is your understanding of widescreen. Games can be widescreen and totally run in a small window. Widescreen doesn't automatically mean "fills up my whole display". Classic version doesn't keep aspect ratio, so it fills up your whole screen.
The "improved" version keeps aspect ratio, so you have black boxes around the game window, but the actual resolution of the game window is bigger and widescreen.
To make the "improved" Diablo fill more of your screen, you have to set up the display mode to the nearest 4:3 resolution to your actual display resolution and use fullscreen or windowed mode, without integer scaling.