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LiefLayer: I got a problem with IW... it's too small.
but I think HR is a good game (not great like the original but still good).
Deus ex 1 is a Stealth/RPG
HR is more a Stealth/FPS, but there is still some RPG elements.
If Invisible War was any other series it would be a revelation, but DE is a tough act to follow. I'm not aware of anyone hating HR, but I didn't love it as much when I played the X360 version as opposed to the PC original on launch day.
Because the original is incredible. The sequels just don't live up.
I get why people don't like Invisible War, but I've never understood why the same people enjoy Human Revolution. I don't really care about the gameplay gripes. I mean no one is forcing you to use the takedowns, but its approach to world building and lore really gets under my skin.

Human Revolution is supposed to be a prequel, yet the technology is more advanced then it is in the original. Deus Ex had regular jets and helicopters while HR has jet propulsion airships. Hologram technology was in the early stages of development in DE, but in HR they are so lifelike Jensen can't tell the difference between a hologram and a person. Then there's the augmentations. Compare the augmentations of Anna Navarre and Gunther to the average augmented human in HR. The difference is night and day. The next two examples are just nitpicks, but I'll include them anyway. Most NPCs are dressed in these vogue fashion outfits, made up of triangles patterns. They look expensive too, which doesn't mesh well with the fact that a big chunk of the game takes place in Detroit. There's an entire city built on top of a plate, again this game is a prequel to Deus Ex, not Invisible War.

The biggest issue is the game has little to nothing to do with Deus Ex. Save for the Page intro, the e-mails on JC, and post credits reveal. Nothing that happens in the game is ever mentioned in the original. The devs clearly aren't interested in making a Deus Ex game, they just want to tell there own cyberpunk story set in its universe, and that's fine. Just call these games spin offs and stop trying to make a half arsed connection to the main games. It would make them a lot easier to play through.

If you're interested Ross from Accursed Farms does a much better job at breaking this stuff down then I have. He also has a video on Invisible War too.

https://youtu.be/vYLEuQrvND0
Deus Ex 2000 10/10

The story was very interesting, and the game pulls the player back to play it even when one has finished it more than 10 times.

The game play is smooth and the controls aren't tank like, for most of the games of those years.
And the stealth is at first hard to get into, but after several missions, you get the hand of it.

The graphics in my opinion are very beautiful. They put to shame any modern game.

Deus Ex Human Revolution 2011 9/10

It retains the interesting story and smooth game play. But the rpg element from the first game were downgraded.

And sometimes the graphics are outdated. Gothic 3 2006, and Rune 2000 put it to shame.

Deus Ex Mankind Divided 2016 8/10

The story was boring, predictable, and ended in a cliffhanger.

Game play is more smoother than Human Revolution, but downgraded with new augs that even on the hardest difficulty makes the game easy.

But the graphics are very beautiful, and thankfully Jensen cured his Jaundice.
Invisible War was a very bare bones Deus Ex game, Human Revolution is a very good Deus Ex game. The bad one they are probably talking about is Mankind Divided which has MICROTRANSACTIONS!!!
I think the biggest problem w/ Mankind Divided is it leaves too many storylines hanging, doesn't feel complete arc-wise, and is setting up too much for a Part 2.

We really need a sequel to wrap this mess up.