I suppose they have updated it to
version 1.5, which has been released some days ago.
Changelog:
Chapter 1:
- Fixed the player always being blamed as a killer of the NSF mercenaries, no matter what happened.
Chapter 3:
- Hopefully fixed Simons getting stuck on Manderley’s door.
Chapter 6:
- Fixed being able to manually open the large ramp.
Misc:
- Fixed errors that can happen when a riot cop dies.
- Improved help text for gameplay style option by having different text for each option.
- New music in chapters 2 and 11.
Gameplay:
- Fixed multiple bugs in the conversation system allowing duping of stackable items transferred during a conversation.
- Fixed robots not being disabled if their menu was open when they got disabled.
- Killing someone with the ADS aug now counts you as killing them.
- Rain reduces footstep sound.
- WIP feature where the AI will sometimes go to defend an important location after losing the player.
- New experimental gameplay style – HumanRev.