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Is there a way (an easy way) I can run Revision in 64 bits instead of 32 bits?
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ug005: Is there a way (an easy way) I can run Revision in 64 bits instead of 32 bits?
It's a 32-bit game, developed and released years before amd64 became a thing. Unfortunately Epic hasn't released the source code to their engine, so we won't be seeing any modern source ports either.
Post edited May 16, 2020 by clarry