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Since its initial release, I have maintained that no game past or present has had a user interface as sophisticated as that found in Descent. Think about it. Where else can you strafe straight up? Relative to other first person combat games of the era such as Doom and Heretic, the graphics really stood out from the pack. Full 3D enemies, weapons, and artifacts made this game believable. The only think left to say is not a statement of fact or a praise, which this game deserves much more of than I am giving it in this review. Rather, I'll end with a question. will we ever see a Descent 4? The world needs to be re-exposed the greatness that is Parallax Software.