Posted February 08, 2013
Hey all, I just sent my GOG contacts the latest version of the game.
Here's what's new, with a full changelog at the bottom:
-In-game achievement interface for both mac/windows builds.
-Lots of bug-fixes in general
-Lots of bug-fixes for mod support
-Added localization interface. Fans can now supply their own translations. About 95% of the text is currently exposed to localization, we're working on this and the next patch should have full support.
-We've got an official German translation, as well as volunteer Czech, Polish, Portuguese, and Koregan translations, in the works. None of these are ready yet so the the public 1.0.64 build only has English, though we're making good progress.
This build has been tested and seems to be working properly, I've double-checked that the default config settings will be opting out of data tracking if no config file is found (ie first install) and the auto-updater, as usual, just directs to the GOG page. If anyone sees anything contrary to this, please notify me immediately so I can fix it. If you find you are opted in to data tracking it might be because you're carrying over an old config file from before we explicitly made things opt-out. Sorry about this.
I don't have an update for the browser demo, but that's lower priority I expect and I'll get to it in the following weeks.
*******************************************************************
1.0.64 changelog since last public GOG release (1.0.52?)
-Fixed mod support bug: battles were not properly looking for mod data when loading
-Fixed mod support bug: overworld pearl array was not clearing correctly when loading a mod, leading to a crash
-Fixed mod support bug: targeting icons were not showing up in battle when a mod was active
-More Minor bugfixes to mod support
-Fixed various broken achievements
-Added localization menu
-Data now Localizable:
--Bonus challenge titles
--Defender skill names
--Enemy names, descriptions
--Item names, descriptions
--Journal data
--Cutscene data
--Flavor/Status names
--"System" text
----Title screen text
----Options menu & sub-menus
----"Like us" menu
----Status/flavor descriptions
----Stat names & descriptions
----Strong (resist/evade) descriptions
----Skill tree UI descriptions
----Targeting descriptions
----Battle difficulty tooltips
----Miscellaneous words (scrap, cost, defender, etc)
-Fixed Shock lightning eternal stun bug
-Fixed incorrect battle preview stats
-Fixed crash bug when trying to open a battle preview - related to untranslated strings
-Both sheep achievements confirmed working
-Fixed "casual mode screws battle preview tooltips forever" bug
-Fixed bug where battle preview scroll wouldn't center properly on "the way out" and "following zelemir" battles
-Fixed "create legal terrain by exploding crystals" bug
-Spell info no longer shows up for non-learned spells
-More game text is now localizable
-Started adding per-locale UI tweaks/offsets, using to keep german text from overflowing buttons & UI
-Loading a locale that is missing files will no longer crash, and will display a warning indicating which files are missing (also substitutes missing files with english version)
-Game now checks locales against the default locale (en-US) to see if any strings haven't been translated. If so, it will give you a warning indicating which ones are missing, to aid the translator.
-Fixed keymapping freeze glitch related to Numeric "+" button
-Fixed "Charalatan's Staff" save import glitch
-Fixed bug with Slak's name in NG+ reverting to default
-Fixed bug with localization safety check giving wrong numbers
-Exposed Party Screen strings to localization
-Exposed Overworld strings to localization
-Exposed Achievement data and Achievement UI strings to localization
-Exposed Video UI strings to localization
-Exposed Defender Menu (battle) strings to localization
-Exposed Save Menu strings to localization
-Exposed Town Menu strings to localization
-Exposed Recruit Menu strings to localization
-Exposed "You Got" UI strings to localization
-Exposed Mod UI strings to localization
-Exposed Mod, Config, and Language button strings to localization
-Locale automatic "safety check" now tells you not only how many strings are missing, but which files they are missing from
-Started to add korean character text support, got overwhelmed/terrified, will do that later
-Steam achievements work on Mac!
-Added some comments to localization files
-Fixed "healer won't attack in heal mode" bug
-Fixed "disappearing APC's" bug
-Fixed localization bug with redirects (use <RE> invocation now before each redirect string)
-Switched localization newline syntax from $N to <N>
-Fixed bug with healer logic where "HEAL" targeting won't save
-Fixed several crash bugs with in-battle dialogue (recently introduced)
-Fixed various minor typos here and there
-Fixed journal localization bug with localization redirects
-Fixed bug where Healer HEAL logic not sticking on target saving
-Fixed bug where show-dialogue setting wouldn't stick
Here's what's new, with a full changelog at the bottom:
-In-game achievement interface for both mac/windows builds.
-Lots of bug-fixes in general
-Lots of bug-fixes for mod support
-Added localization interface. Fans can now supply their own translations. About 95% of the text is currently exposed to localization, we're working on this and the next patch should have full support.
-We've got an official German translation, as well as volunteer Czech, Polish, Portuguese, and Koregan translations, in the works. None of these are ready yet so the the public 1.0.64 build only has English, though we're making good progress.
This build has been tested and seems to be working properly, I've double-checked that the default config settings will be opting out of data tracking if no config file is found (ie first install) and the auto-updater, as usual, just directs to the GOG page. If anyone sees anything contrary to this, please notify me immediately so I can fix it. If you find you are opted in to data tracking it might be because you're carrying over an old config file from before we explicitly made things opt-out. Sorry about this.
I don't have an update for the browser demo, but that's lower priority I expect and I'll get to it in the following weeks.
*******************************************************************
1.0.64 changelog since last public GOG release (1.0.52?)
-Fixed mod support bug: battles were not properly looking for mod data when loading
-Fixed mod support bug: overworld pearl array was not clearing correctly when loading a mod, leading to a crash
-Fixed mod support bug: targeting icons were not showing up in battle when a mod was active
-More Minor bugfixes to mod support
-Fixed various broken achievements
-Added localization menu
-Data now Localizable:
--Bonus challenge titles
--Defender skill names
--Enemy names, descriptions
--Item names, descriptions
--Journal data
--Cutscene data
--Flavor/Status names
--"System" text
----Title screen text
----Options menu & sub-menus
----"Like us" menu
----Status/flavor descriptions
----Stat names & descriptions
----Strong (resist/evade) descriptions
----Skill tree UI descriptions
----Targeting descriptions
----Battle difficulty tooltips
----Miscellaneous words (scrap, cost, defender, etc)
-Fixed Shock lightning eternal stun bug
-Fixed incorrect battle preview stats
-Fixed crash bug when trying to open a battle preview - related to untranslated strings
-Both sheep achievements confirmed working
-Fixed "casual mode screws battle preview tooltips forever" bug
-Fixed bug where battle preview scroll wouldn't center properly on "the way out" and "following zelemir" battles
-Fixed "create legal terrain by exploding crystals" bug
-Spell info no longer shows up for non-learned spells
-More game text is now localizable
-Started adding per-locale UI tweaks/offsets, using to keep german text from overflowing buttons & UI
-Loading a locale that is missing files will no longer crash, and will display a warning indicating which files are missing (also substitutes missing files with english version)
-Game now checks locales against the default locale (en-US) to see if any strings haven't been translated. If so, it will give you a warning indicating which ones are missing, to aid the translator.
-Fixed keymapping freeze glitch related to Numeric "+" button
-Fixed "Charalatan's Staff" save import glitch
-Fixed bug with Slak's name in NG+ reverting to default
-Fixed bug with localization safety check giving wrong numbers
-Exposed Party Screen strings to localization
-Exposed Overworld strings to localization
-Exposed Achievement data and Achievement UI strings to localization
-Exposed Video UI strings to localization
-Exposed Defender Menu (battle) strings to localization
-Exposed Save Menu strings to localization
-Exposed Town Menu strings to localization
-Exposed Recruit Menu strings to localization
-Exposed "You Got" UI strings to localization
-Exposed Mod UI strings to localization
-Exposed Mod, Config, and Language button strings to localization
-Locale automatic "safety check" now tells you not only how many strings are missing, but which files they are missing from
-Started to add korean character text support, got overwhelmed/terrified, will do that later
-Steam achievements work on Mac!
-Added some comments to localization files
-Fixed "healer won't attack in heal mode" bug
-Fixed "disappearing APC's" bug
-Fixed localization bug with redirects (use <RE> invocation now before each redirect string)
-Switched localization newline syntax from $N to <N>
-Fixed bug with healer logic where "HEAL" targeting won't save
-Fixed several crash bugs with in-battle dialogue (recently introduced)
-Fixed various minor typos here and there
-Fixed journal localization bug with localization redirects
-Fixed bug where Healer HEAL logic not sticking on target saving
-Fixed bug where show-dialogue setting wouldn't stick