Posted March 21, 2014
Hi Lars,
Before I ask this question let me state that I fully realize that you are very busy with Defender's Quest 2 so I apologize in advance if I am overstepping my bounds here.
My question is this:
How difficult would it be for you to make a build of the game on Linux without Adobe AIR? Are we talking a total rewrite or is the code somewhat portable to a different engine on Linux?
Thanks for reading and I hope this isn't too dumb of a question :)
Before I ask this question let me state that I fully realize that you are very busy with Defender's Quest 2 so I apologize in advance if I am overstepping my bounds here.
My question is this:
How difficult would it be for you to make a build of the game on Linux without Adobe AIR? Are we talking a total rewrite or is the code somewhat portable to a different engine on Linux?
Thanks for reading and I hope this isn't too dumb of a question :)