Posted January 16, 2018
Ever since I started playing, this strange behavior of auto-climbing ledges and walls has been slowly getting more and more annoying. At first I was able to tolerate it, but once I got the spider rune and started using BSC's I can't stand this anymore. I have missed timed doors & even died due to auto-grabbing a ledge while trying to hop down more times than I can count. With the spider rune, wallrunning and wall-cling are rather cumbersome in much the same way.
Okay, so what I'm asking for is some sort of rebindable climb button. You can put auto-climb in the options if you want. I'd like to be able to only climb ledges when I'm holding this key, and also affect the spider rune. It would only cling to the wall when the direction towards it and climb are both held, release the cling if you stop holding towards it, and allow sliding down. Only run up the wall if jump is also held when holding climb. Lastly, since letting go from the wall would now release the cling, shooting off of it needs to be changed. I feel just having the player press away from the wall immediately after releasing a cling (small timing window) would do nicely. These proposed control functions are a mix of the controls from Knytt and the original La-Mulana's Grapple Claw.
Okay, so what I'm asking for is some sort of rebindable climb button. You can put auto-climb in the options if you want. I'd like to be able to only climb ledges when I'm holding this key, and also affect the spider rune. It would only cling to the wall when the direction towards it and climb are both held, release the cling if you stop holding towards it, and allow sliding down. Only run up the wall if jump is also held when holding climb. Lastly, since letting go from the wall would now release the cling, shooting off of it needs to be changed. I feel just having the player press away from the wall immediately after releasing a cling (small timing window) would do nicely. These proposed control functions are a mix of the controls from Knytt and the original La-Mulana's Grapple Claw.
Post edited January 16, 2018 by Treadlight