Posted August 03, 2009
I swear, every time a new Elite-like space game shows up on the radar, the first thing everyone blathers about is Freelancer this, Freelancer that.
Freelancer was terrible. There's just no other way for me to put it. The gameplay was average and had its flaws, but the game itself was terrible for what it did to a much better, much more deserving game: Independence War 2. There was a game that also eschewed a multitude of starships and systems in favor of completely fleshing out those it had, and it did it right; The music, the sound effects, the voices, the visuals, the physics, the ship systems, all of it was fantastic. However, for reasons I still cannot figure out, Freelancer completely overshadows it in the collective mind of space gamers.
Freelancer was terrible. There's just no other way for me to put it. The gameplay was average and had its flaws, but the game itself was terrible for what it did to a much better, much more deserving game: Independence War 2. There was a game that also eschewed a multitude of starships and systems in favor of completely fleshing out those it had, and it did it right; The music, the sound effects, the voices, the visuals, the physics, the ship systems, all of it was fantastic. However, for reasons I still cannot figure out, Freelancer completely overshadows it in the collective mind of space gamers.