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Well, well, well, Cyberbug 2077, you just can't help but disappoint, can you? Three long years I waited, thinking the developers had finally pulled their heads out of their...uh, code, and fixed this mess. But no, here we are, still stuck in a never-ending loop of frustration.

Let's talk about this Nomad start, shall we? A scripted car chase where I'm being smacked down by scripted damage over and over again, and let's not forget, on "very hard" difficulty because, you know, I'm a glutton for punishment apparently.

I did my due diligence and scoured the online forums, hoping to find a glimmer of hope that this bug had been addressed. But nope, it's been festering like a bad rash for what feels like an eternity. Seriously, CD Projekt Red, you had years to tackle this, and it's still here.

Do you guys even know how to develop a game without game-breaking bugs? It's a legitimate question at this point. I mean, I'd be tempted to offer you some advice, but honestly, I doubt you'd even understand it. Maybe it's time to expand your team, hire some developers with an IQ higher than 36, and, you know, aim for a bug-free release for once.

I had grand plans to throw more money at you for that expansion, but now, I'm not so sure. If this is what I can expect from "fixed" Cyberbug 2077, then I'm not holding my breath. Here's to more of the same disappointment in the future, I guess. Cheers!