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high rated
Changelog for update patch 1.25 (GOG-9) (added 07.10.2015):

- The game now works reasonably well on Linux machines using Wine.
- Fixed various graphical glitches that were happening in various places due to recent Nvidia drivers breaking things
- No longer possible for traitor to get into K15’s office and break the game.
- Fix made to prevent extremely rare chance of Zenlil being destroyed by Kiril's forces at the wrong time.
- Additional fix made to prevent R25 from blocking the cockpit entrance before the mercenary fight.
- Zenlil Minigame: tweaked difficulty and removed iDGi-1 static FX
- Shortened abandon distance for the “do you want to talk to the queen?” convo
- Added text with link on main menu for latest news - for The Tower campaign
- More definitively prevented players from entering K15's cabin during the traitor fight.
- Fix for players getting stuck in the cockpit door if trying to follow Pawn 51 into the cockpit
- Fix made for extreme iDGi-1 signal issue that sometimes arose during the traitor fight - should not happen anymore, but if it does, using the utility energy stations will reset the signal back to normal.
Wait! Does this mean, a patch launched on Oct 7. 2015 (probably on steam) took more than 3 months to get released on gog as well?
Have the developers mentioned anything about continuing updating this? I had actually forgotten about this game, remembering reading about some issues so I waited. If this is the last patch, I'll give it a go.
Post edited January 21, 2016 by Nirth
high rated
Changelog for Patch 1.26.1 2019 Rebalance (added 15 March 2019):

- All combat in the game has been substantially improved to provide a more fun and immersive experience.


UPDATES
- Russian localization now supported! Use the Russian patch file to change your game into Russian mode.
- Organ damage and healing dramatically changed to be far less punishing
- Sped up PCU incapacitation nanites
- Shield strengths and recharge rates changed
- All enemy armor and shield balancing completely changed
- Zenlil defense mini-game rebalanced
- Traitor fight completely rebalanced
- Updated Kinetic Assault Rifle firing sound
- New / Updated ending message from Vidal
- Civilian Defense - Protective civilian bunker now spawns in much earlier.
- Virtual Trainer tutorial - healing nanite tutorial now only requires that you start healing, not finish it.
- Saving Wade is less punishing now
- Changed up gear in mission ops Emergency Weapons Locker
- New virtual trainer level, accessible by command line - vt_civdefense_gauntlet.bsp

FIXES
- Deleted trigger that was causing Wade to actually die in lower avionics - most noticeable on easy difficulty level where player is not in much danger.