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I dont like my tibet cannon being all tiny, shotgun as well. any consle command to fix this? should be common to all unreal engine games.

Something makes me think the magic would have a folating hand in the air or something though. Worth a try at least.
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BurnQuack: I dont like my tibet cannon being all tiny, shotgun as well. any consle command to fix this? should be common to all unreal engine games.

Something makes me think the magic would have a folating hand in the air or something though. Worth a try at least.
Nothing changes the size of the weapons except FOV. Maybe try changing it? https://pcgamingwiki.com/wiki/Clive_Barker%27s_Undying#Field_of_view_.28FOV.29
avatar
BurnQuack: I dont like my tibet cannon being all tiny, shotgun as well. any consle command to fix this? should be common to all unreal engine games.

Something makes me think the magic would have a folating hand in the air or something though. Worth a try at least.
Nothing changes the size of the weapons except FOV. Maybe try changing it? https://pcgamingwiki.com/wiki/Clive_Barker%27s_Undying#Field_of_view_.28FOV.29
Right, I patched the FOV and widescreen at the same time. Thanks for the help.

Just tried the fov command ingame, the weapon size doesn't change no matter the setting.
Post edited May 12, 2022 by ponczo_