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Anyone else rocking Windows 10 crashing every now and then?

I'm trying to stream this, and make long plays out of them, but it's hard too if it crashes on me. It's usually in the same spots, or somewhat near them. Sometimes I can go twenty minutes, sometimes I can't. It's hit and miss for me right now.
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Nope, working great here (Windows 10 Home 64-bit). Playing it right now!
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argonzeit: Anyone else rocking Windows 10 crashing every now and then?

I'm trying to stream this, and make long plays out of them, but it's hard too if it crashes on me. It's usually in the same spots, or somewhat near them. Sometimes I can go twenty minutes, sometimes I can't. It's hit and miss for me right now.
The same Problem for me here. Running the Game on:
Windows 10 pro x64 (newest Update)
Geforce GTX 750 ti
Amd Athlon II x3 (3x 3,2 Ghz)
8 GB Ram

Game Crashes sometimes after 20 min, sometimes after 3 - 10 min. I've tried with lower Graphic Settings,
Let the Game run on 1 CPU Core, playing with Driver Settings and Compatibitility Modes. Nothing works till yet. :(
Anyone got a solution???

Edit: The Game was Crashing because of my old CPU (Athlonx3), don't know why, non GoG Version of the Game runs always fine. Now with a new Mainbord, Ram and CPU it works again.
Post edited November 10, 2017 by Enderlein4
I can assure you it works in Win 10 Professional 64-bit on Intel 3225 and AMD Radeon 7790. I didn't try streaming, but I had no problems with recording the game with plays.tv client.
the game runs at like 5-10 fps foe me on win10 with an i7 5820k and gtx 1080
I'm having a strange problem with Win10 64-bit that I never experienced with Windows 7 64-bit.

Playing in fullscreen produces a regular stutter no matter what my framerate or vsync setting. I've found that limiting my max pre-rendered frames to 1 in the Nvidia control panel greatly reduces the effects of the stutter, but doesn't completely solve the problem. Turning off "Threaded Optimization" removes the stutter from in-game menus.

This isn't performance related. It isn't dropping frames. Something is out of sync between my GPU and display. The stutter is constant and fast resulting in a sort of blurred stop-motion effect.

The only way to run the game with my GPU and display truly in sync, with no stuttering, is to play in windowed mode.
Unfortunately this mean I'm unable to use DSR, something from which this game's visuals would benefit greatly.

Another problem with this game's windowed mode is that it automatically leaves room for the taskbar and window border. Manually resizing the window in environment.cfg and denying write permissions at a system level doesn't stop the auto-resize function, nor does forcing fullscreen with Borderless Gaming.

The only way for me to play this game with no stutter and (almost) no border is to:

1. Hide the taskbar.
2. Change the desktop wallpaper to solid black.
3. Launch the game in windowed mode through Borderless Gaming.

Borderless Gaming is set to the default "Fullscreen" configuration.

I played around with BG, trying to get the Riddick window to run at full resolution but there just isn't a way to force it. No matter what, the game will resize to leave room for the window border, even when it's removed with BG. This is why I have to set my wallpaper to solid black, because it peeks through the top and bottom of the screen. If anyone has any ideas I'd love to hear them.

I'm running an EVGA GTX 1080SC, DVI-D to a 1080p 60hz monitor.
It's been a while, and I think I figured it out. It was only one or two parts where the game actually crashed.

So my long play's were still made, I just have to cut and paste the clips together.

But, my only suggestion is, if you guys already did it, is just to keep going and hope that one time you can get further.

In Escape From Butcher Bay, the biggest one, is the elevators before the fighting ring. Once I was able to just speed past the elevator doors opening, I was good.