listentoreason: "Trusted DRM company" is an oxymoron to me. It is why I have aggressively patronized GOG. Anyone who implements DRM is on my "Don't Trust" list automatically. It's not that I think they're "out to get me", but DRM has had several high-profile cases of sickening computers, sometimes to the extent that a reinstall of the OS is required to purge the problem.
Antaniserse: I've yet to see those "high-profile" cases, but let's move on...
While admittedly the
Sony XCP fiasco was for protecting music rather than games, it was a DRM implementation that ultimately
reduced the security of affected systems, to the extent that it was
used as a vector (in the wild, ie "for real") for actual malware. It also injects itself between the CD-ROM and the OS's CD drivers (for the purposes of filtering unauthorized access of tracks from Sony CDs); I recall complaints that this prevented CD-ROMs from working, but can't find confirmation of that.
Also for media rather than games, Microsoft had an
escalation vulnerability in drmstor.dll, though I don't know how long that went unpatched.
SafeDisc had an escalation vulnerability that was a zero day for
at least a month before being patched.
Antaniserse: It is unfortunate that we have to deal with this stuff, but such is the burden of having DRM slapped on the original game in the first plcae
But that's why I buy games here. I don't want that burden; I don't want a
hint of that burden. If the game is so horribly wedded to its DRM that it can't be fully excised, I'm not interested. There are too many good games I have not played yet to diddle with one that even
might be DRM-infested. I've literally bought half of GOG's offerings, and am
way behind on playing them. I'm pleased GOG is attracting other vendors. But if we're moving into shades of gray where "we can
assume it's safe" and "it's
mostly gone", then I'll retire and start working off my backlog. Hell, I'll play Fallout for a third time, it's been three years.