Posted March 18, 2019
I'm playing the Daughters of Isis scenario, which at some point has a world-site mission to build a fort by sending a bunch of bricks, food, and suits of armor. The bricks and food are expensive but manageable; I'm having issues with the 200 suits of armor, because it looks like each armor shop can only store 12 suits and I can't see any way to take them out of the shops and into a central storage, rather than issuing them to troops and losing them. Is it really necessary to build 17 armor shops to complete this site, or am I missing something?
--EDIT--
I cleared everything else on the world map so I went ahead and built 17 armor shops. They fanned out, killed every hide-bearing varmint on the map and turned them into armor, I built the fort, and, with nothing else to do in that scenario except build bigger pyramids at home, I guess I won. Just to see what would happen, I then demolished 15 of those armor shops. As I expected, the families turned into vagrants. I soaked most of them back up by building a bunch of servant shacks and the rest turned back into villagers pretty quick, but I'm still wondering if there was a more elegant way to stockpile that armor.
--EDIT--
I cleared everything else on the world map so I went ahead and built 17 armor shops. They fanned out, killed every hide-bearing varmint on the map and turned them into armor, I built the fort, and, with nothing else to do in that scenario except build bigger pyramids at home, I guess I won. Just to see what would happen, I then demolished 15 of those armor shops. As I expected, the families turned into vagrants. I soaked most of them back up by building a bunch of servant shacks and the rest turned back into villagers pretty quick, but I'm still wondering if there was a more elegant way to stockpile that armor.
Post edited March 19, 2019 by interleaper