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... does this game have too many guns? At first, it didn't seem that bad, but by about the Waterworks or maybe the Little Tokyo missions, I had more ammo and guns than people to shoot them at. It got ridiculous; shoot a guy, use maybe three bullets, reload, pick up dead guy's ammo, rinse, repeat. I never felt like I was in danger of running out of bullets and even if I did run out of bullets on one gun, I had a dozen others plus a knife to fall back on, all with full ammo loads (well, except the knife, of course). As it was, I only used about three or four of the guns regularly and only really changed when I noticed the type of guns the bad guys were dropping were different than the one I was shooting them with. Its still a good game and loads of fun to play (except the jumping puzzles, grrrrr...) but the number of weapons and available ammo is a bit over the top.

IMO, of course.
I didn't like the laser wire puzzle. I thought the game was average, with average shooting mechanics, didn't really feel like I was connecting with the enemies. The level design improved on the later levels, but why didn't they give us an objective marker. Sometimes I had to backtrack because I wasn't sure where to go next. Then on a couple of occasions I had the hall of mirrors effect, a place where you weren't suppose to go. The game was ok.

PS: I just equipped weapons which I knew the enemies were dropping too. I agree, ammo was never a problem with this game.
Post edited January 28, 2011 by Hillsy_
Using the gun cheats serveral times is fun! ;) You get all the guns 3 times that way! ;)

Is it just me or is this game in a freaking bugged state?
idk i just bought the game yesterday