Posted December 08, 2013
This game's stuttering issues under newer Microsoft OS's (I am running Windows 8.1) seem to stem from buggy (nonexistent?) DirectDraw acceleration. There has been some mention of setting CPU affinity to single core and changing process priority in other threads, but these solutions did not work for me.
A common solution to DirectDraw problems--DDHack--didn't work for me but WineD3D did. This emulates DirectDraw (and Direct3D) on top of OpenGL which seems to successfully resolve most graphical issues with CTP2, as the cost of some increased startup time (can be several seconds longer to show the window).
Download version 1.1.38 (last version to support DirectDraw emulation) wined3d.exe. (Don't bother with the .iso file, it just contains the .exe)
DO NOT RUN THE .EXE, instead you will need to open it with 7-zip. Inside the folder you extracted to, open the folders $WINDIR\SysWOW64.
Copy ddraw.dll, libwine.dll, wind3d.dll to C:\GOG Games\Call To Power 2\ctp2_program\ctp.
A final note, this clearly benefits the retail version of CTP2 here on GoG but does not seem to help the Apolyton Edition achieve a smooth framerate. Instead it seemed to solve the odd cursor acceleration/deceleration behavior--a step in the right direction but not a complete solution as of yet.
A common solution to DirectDraw problems--DDHack--didn't work for me but WineD3D did. This emulates DirectDraw (and Direct3D) on top of OpenGL which seems to successfully resolve most graphical issues with CTP2, as the cost of some increased startup time (can be several seconds longer to show the window).
Download version 1.1.38 (last version to support DirectDraw emulation) wined3d.exe. (Don't bother with the .iso file, it just contains the .exe)
DO NOT RUN THE .EXE, instead you will need to open it with 7-zip. Inside the folder you extracted to, open the folders $WINDIR\SysWOW64.
Copy ddraw.dll, libwine.dll, wind3d.dll to C:\GOG Games\Call To Power 2\ctp2_program\ctp.
A final note, this clearly benefits the retail version of CTP2 here on GoG but does not seem to help the Apolyton Edition achieve a smooth framerate. Instead it seemed to solve the odd cursor acceleration/deceleration behavior--a step in the right direction but not a complete solution as of yet.