Posted August 08, 2019
high rated
Patch 1.09 (06 August 2019)
- Bug Fixes
Fixed instances where Bloodless would not heal while using Blood Steal offscreen.
Fixed shards that had memory leaks
Fixed the physics bug on hair while using some accessories
Fixed the crash after interacting with a bookcase
Fixed items getting stuck on walls
Fixed repeating SFX during Beal encounter
Fixed instances where sliding into water would cause the player to get stuck
- Familiar Changes:
Familiar upgrade via Grade was nerfed
Increased strength based on level
Dullhammerhead has been nerfed
- Shard Adjustments (Decreased Power):
Riga Stroaema
OLD ATK 28
NEW ATK 24
Craftwork
OLD ATK 15
NEW ATK 10
Change Bunny
OLD ATK 30
NEW ATK 25
Flame Cannon
OLD ATK 18
NEW ATK 16
Straight Arrow
OLD ATK 18
NEW ATK 16
Chase Arrow
OLD ATK 16
NEW ATK 14
Heretical Grinder
OLD ATK 19
NEW ATK 15
Circle Ripper
OLD ATK 36
NEW ATK 32
Shooting Dagger
OLD ATK 24
NEW ATK 20
Riga Dohin
OLD ATK 40
NEW ATK 35
Welcome Company
OLD ATK 18 - Spawns 5
NEW ATK 12 - Spawns 3
Directed Shield
OLD MP 30/sec
NEW MP 50/sec
-Weapon Adjustments (Decreased Power):
Flying Edge
OLD ATK 18
NEW ATK 16
Rhava Bural
OLD ATK 14
NEW ATK 12
Rhava Velar
OLD ATK 16
NEW ATK 14
- Weapon Techniques (Increased Power):
Surprise Gift
Force Blast
Lasting Wound
Flashing Air Kick
Crimson Storm
Sansetsuzan
- Crafting
Changed crafting materials for Flame Cannon
- Enemy HP Increases
Dullahammer Head
Malediction
- Boss Adjustments
Orobas
Valefor
Gremory
- Drop Adjustments
Increased the drop rate of "Monster Fur" from Simians
- Credits
Text corrections
- Misc.
Valefor's max HP heal is capped at 9999
Adjusted quest jingle volume
Adjusted lighting on GDN013 well (difficult to see that players can go through).
- Map
Map feature improvements
- Bug Fixes
Fixed instances where Bloodless would not heal while using Blood Steal offscreen.
Fixed shards that had memory leaks
Fixed the physics bug on hair while using some accessories
Fixed the crash after interacting with a bookcase
Fixed items getting stuck on walls
Fixed repeating SFX during Beal encounter
Fixed instances where sliding into water would cause the player to get stuck
- Familiar Changes:
Familiar upgrade via Grade was nerfed
Increased strength based on level
Dullhammerhead has been nerfed
- Shard Adjustments (Decreased Power):
Riga Stroaema
OLD ATK 28
NEW ATK 24
Craftwork
OLD ATK 15
NEW ATK 10
Change Bunny
OLD ATK 30
NEW ATK 25
Flame Cannon
OLD ATK 18
NEW ATK 16
Straight Arrow
OLD ATK 18
NEW ATK 16
Chase Arrow
OLD ATK 16
NEW ATK 14
Heretical Grinder
OLD ATK 19
NEW ATK 15
Circle Ripper
OLD ATK 36
NEW ATK 32
Shooting Dagger
OLD ATK 24
NEW ATK 20
Riga Dohin
OLD ATK 40
NEW ATK 35
Welcome Company
OLD ATK 18 - Spawns 5
NEW ATK 12 - Spawns 3
Directed Shield
OLD MP 30/sec
NEW MP 50/sec
-Weapon Adjustments (Decreased Power):
Flying Edge
OLD ATK 18
NEW ATK 16
Rhava Bural
OLD ATK 14
NEW ATK 12
Rhava Velar
OLD ATK 16
NEW ATK 14
- Weapon Techniques (Increased Power):
Surprise Gift
Force Blast
Lasting Wound
Flashing Air Kick
Crimson Storm
Sansetsuzan
- Crafting
Changed crafting materials for Flame Cannon
- Enemy HP Increases
Dullahammer Head
Malediction
- Boss Adjustments
Orobas
Valefor
Gremory
- Drop Adjustments
Increased the drop rate of "Monster Fur" from Simians
- Credits
Text corrections
- Misc.
Valefor's max HP heal is capped at 9999
Adjusted quest jingle volume
Adjusted lighting on GDN013 well (difficult to see that players can go through).
- Map
Map feature improvements