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Anyone know why the scaler's don't seem to affect the actual game? I can change these in the dosboxBlood config file, and they do nothing. If I add the forced option:

scaler=hq2x forced

Then it actually filters the text, but only during the initialization portion, then it goes back to not using a scaler.

Looking through the stdout file in DOSBOX shows the line:

"Scaler can't handle this resolution, going back to normal."

Although I get this no matter what I set the game resolution to. It almost acts like it's launching dosbox twice, but not sticking the settings the second time (since the resolution can change between the installation and the actual game).

I know some old games don't always look better with this filtering, but I'd still like to try it and see. Anyone familiar enough with DOSBOX to know what's going on? Thx.
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Old post, but here's what I found.

You need to have
ScreenWidth = 320
ScreenHeight = 200
in BLOOD.CFG.
800x600 does not work.

Then I had to set
fullresolution=original
in dosboxBlood.conf

I personally didn't think that this was better than playing with 800x600 though.